Impacts of Using Gadgets as Tools for Learning of Senior High School Learners in a Private School in Gumaca Quezon

This study aimed to explore the impact of using gadgets as tools for learning of selected senior high school learners of Eastern Quezon College in Gumaca, Quezon. Aspects studied were the demographic profile of the respondents and their tools for learning using gadgets. It looked into the frequency of use of the gadgets in learning which are cellphone, tablets, and computers and the impact of gadgets in learning as perceived by learners. To achieve the researcher’s goal, the researcher used a questionnaire to determine the respondents’ demographic profile and administered the questionnaire for the impact of using gadgets as tools for learning. This involved 60 students from one senior high school in Gumaca, Quezon. The descriptive design is the main source of data and information. The result showed that the most of the respondents are the age of 17-18 years old, female, male and grade level, strands, family monthly income and gadgets being used. According to the result of Kruskal Wallis, all the null hypotheses are accepted which means that there is no significant difference on the impact of using gadgets as tools for learning on the attention span, engagement in class discussion, and student performance when the respondents are grouped according to profile. Based from the results of the study, the following recommendations are suggested: The school administrators may be able to use a gadget as tools for learning in their school; The parents may watch their child in using gadgets as their learning tools; The teachers may conduct follow-up study to investigate further the impact of gadgets as tools for learning; The learners may continue to learn using gadgets as tools for learning to get ideas and information, and The future researchers may conduct similar study and improve some flaws in using gadgets as tools for learning.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2024-12-01
DOI
https://doi.org/10.5281/zenodo.14629169
Primary Topic
Educational Methods and Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

Impacts of Using Gadgets as Tools for Learning of Senior High School Learners in a Private School in Gumaca Quezon

Zenodo (CERN European Organization for Nuclear Research)
Educational Methods and Impacts
article

Impacts of Using Gadgets as Tools for Learning of Senior High School Learners in a Private School in Gumaca Quezon

article en

Abstract

This study aimed to explore the impact of using gadgets as tools for learning of selected senior high school learners of Eastern Quezon College in Gumaca, Quezon. Aspects studied were the demographic profile of the respondents and their tools for learning using gadgets. It looked into the frequency of use of the gadgets in learning which are cellphone, tablets, and computers and the impact of gadgets in learning as perceived by learners. To achieve the researcher’s goal, the researcher used a questionnaire to determine the respondents’ demographic profile and administered the questionnaire for the impact of using gadgets as tools for learning. This involved 60 students from one senior high school in Gumaca, Quezon. The descriptive design is the main source of data and information. The result showed that the most of the respondents are the age of 17-18 years old, female, male and grade level, strands, family monthly income and gadgets being used. According to the result of Kruskal Wallis, all the null hypotheses are accepted which means that there is no significant difference on the impact of using gadgets as tools for learning on the attention span, engagement in class discussion, and student performance when the respondents are grouped according to profile. Based from the results of the study, the following recommendations are suggested: The school administrators may be able to use a gadget as tools for learning in their school; The parents may watch their child in using gadgets as their learning tools; The teachers may conduct follow-up study to investigate further the impact of gadgets as tools for learning; The learners may continue to learn using gadgets as tools for learning to get ideas and information, and The future researchers may conduct similar study and improve some flaws in using gadgets as tools for learning.

Zenodo (CERN European Organization for Nuclear Research)
Openalex Percentile: Top 34%
Educational Methods and Impacts
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