CASE STUDIES OF SUCCESSFUL IMPLEMENTATION OF GAME TECHNOLOGY IN SECONDARY SCHOOLS

This research investigates the integration of game technology in English as a Foreign Language (EFL) classrooms at Chust Specialized Boarding School N:7 in Chust, Namangan, Uzbekistan. A mixed-methods approach was adopted to explore its impact on student engagement, motivation, and language proficiency. Pre- and post-tests, classroom observations, and student surveys revealed that game technology significantly enhances vocabulary retention, speaking skills, and overall classroom dynamics. The findings provide actionable insights for educators in Uzbekistan and beyond, demonstrating the effectiveness of game-based learning when applied systematically in EFL education.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2024-12-30
DOI
https://doi.org/10.5281/zenodo.14585678
Primary Topic
Technology-Enhanced Education Studies
Type
article
Field-Weighted Citation Impact
0.00
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article

CASE STUDIES OF SUCCESSFUL IMPLEMENTATION OF GAME TECHNOLOGY IN SECONDARY SCHOOLS

Zenodo (CERN European Organization for Nuclear Research)
Technology-Enhanced Education Studies
article

CASE STUDIES OF SUCCESSFUL IMPLEMENTATION OF GAME TECHNOLOGY IN SECONDARY SCHOOLS

article en

Abstract

This research investigates the integration of game technology in English as a Foreign Language (EFL) classrooms at Chust Specialized Boarding School N:7 in Chust, Namangan, Uzbekistan. A mixed-methods approach was adopted to explore its impact on student engagement, motivation, and language proficiency. Pre- and post-tests, classroom observations, and student surveys revealed that game technology significantly enhances vocabulary retention, speaking skills, and overall classroom dynamics. The findings provide actionable insights for educators in Uzbekistan and beyond, demonstrating the effectiveness of game-based learning when applied systematically in EFL education.

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 34%
Technology-Enhanced Education Studies
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CASE STUDIES OF SUCCESSFUL IMPLEMENTATION OF GAME TECHNOLOGY IN SECONDARY SCHOOLS · Zenodo (CERN European Organization for Nuclear Research) (2024) | TGRS Research Map | TGRS