Development of a mobile learning application for pattern teaching in fashion design

This study was conducted to develop a mobile learning application for the instruction of the Pattern Making Course, a skill-based fundamental course in the field of fashion design. Utilizing the Flipped Learning Method, which supports active student participation, the mobile learning application was used by students in the course for a duration of two weeks. In the study, the Multi-Stage Mixed Design Method, one of the mixed-method designs, was employed. During the development phase of the mobile learning application, the ADDIE instructional design model was utilized. In the analysis phase of ADDIE, a survey was conducted with instructors teaching the course to determine the topics to be included in the mobile application. The survey aimed to identify the most challenging topics for students in the Pattern Making Course. During the design phase, the content of the application, instructional materials to be used in the course, pre-test and post-test questions, and evaluation forms for instructors and students at the end of the application were prepared. In the development phase, the mobile learning application was programmed to be compatible with Android and iOS operating systems. In the implementation phase, the mobile learning application was utilized for two weeks in the "Introduction to Pattern Making" course in a flipped learning environment with 51 students and instructors in the sample. In the evaluation phase, data collected from instructors and students were analyzed by calculating arithmetic mean, standard deviation, percentage, and frequency values. Additionally, the responses to the semi-structured questions were evaluated through descriptive analysis. As a result of the study, students' evaluations of the developed mobile learning application, PaMa, yielded positive outcomes. Students expressed that having access to information via their mobile devices without time and space constraints provided great convenience and freedom. This study is considered significant as it introduces a technology-based instructional design for the Introduction to Pattern Making Course, a crucial subject in the field.

Publication Details

Journal
DergiPark (Istanbul University)
Published
2025-06-30
DOI
https://doi.org/10.5281/zenodo.15510431
Primary Topic
Mobile Learning in Education
Type
article
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article

Development of a mobile learning application for pattern teaching in fashion design

DergiPark (Istanbul University)
Mobile Learning in Education
article

Development of a mobile learning application for pattern teaching in fashion design

article en

Abstract

This study was conducted to develop a mobile learning application for the instruction of the Pattern Making Course, a skill-based fundamental course in the field of fashion design. Utilizing the Flipped Learning Method, which supports active student participation, the mobile learning application was used by students in the course for a duration of two weeks. In the study, the Multi-Stage Mixed Design Method, one of the mixed-method designs, was employed. During the development phase of the mobile learning application, the ADDIE instructional design model was utilized. In the analysis phase of ADDIE, a survey was conducted with instructors teaching the course to determine the topics to be included in the mobile application. The survey aimed to identify the most challenging topics for students in the Pattern Making Course. During the design phase, the content of the application, instructional materials to be used in the course, pre-test and post-test questions, and evaluation forms for instructors and students at the end of the application were prepared. In the development phase, the mobile learning application was programmed to be compatible with Android and iOS operating systems. In the implementation phase, the mobile learning application was utilized for two weeks in the "Introduction to Pattern Making" course in a flipped learning environment with 51 students and instructors in the sample. In the evaluation phase, data collected from instructors and students were analyzed by calculating arithmetic mean, standard deviation, percentage, and frequency values. Additionally, the responses to the semi-structured questions were evaluated through descriptive analysis. As a result of the study, students' evaluations of the developed mobile learning application, PaMa, yielded positive outcomes. Students expressed that having access to information via their mobile devices without time and space constraints provided great convenience and freedom. This study is considered significant as it introduces a technology-based instructional design for the Introduction to Pattern Making Course, a crucial subject in the field.

DergiPark (Istanbul University)
Openalex Percentile: Top 40%
Mobile Learning in Education
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