Virtual reality in skill development through user experience and technology advancements

Abstract New technologies, such as Virtual Reality (VR) / Virtual Environment (VE), which focus on User Experience (UX) to provide more engaging and immersive experiences, can help people grow their skills. Technology advancement is also an essential component of VR development. However, the literature needs to contain more studies on using VR as an assistive tool for skill development. This study aims to explore the impact of VR technological advancements on skill development through UX design taxonomies using a Systematic Literature Review (SLR). Skill development classification was conducted based on social, emotional, and behavioral (SEB) aspects. The selected studies that met the eligibility selection criteria were examined and synthesized. The study’s findings highlight the necessity of technology development for VR technology to accomplish UX for skill development, allowing them to become more self-sufficient. This research can enrich researchers and VR developers, particularly software, hardware, and artificial intelligence (AI) experts. More research should be conducted on the long-term use of VR as an assistive device, particularly for those seeking skill improvement to improve their quality of life.

Publication Details

Journal
Discover Computing
Published
2025-08-14
DOI
https://doi.org/10.1007/s10791-025-09703-1
Primary Topic
Mycorrhizal Fungi and Plant Interactions
Type
article
Field-Weighted Citation Impact
0.00
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article

Virtual reality in skill development through user experience and technology advancements

Discover Computing
Mycorrhizal Fungi and Plant Interactions
article

Virtual reality in skill development through user experience and technology advancements

article en

Abstract

Abstract New technologies, such as Virtual Reality (VR) / Virtual Environment (VE), which focus on User Experience (UX) to provide more engaging and immersive experiences, can help people grow their skills. Technology advancement is also an essential component of VR development. However, the literature needs to contain more studies on using VR as an assistive tool for skill development. This study aims to explore the impact of VR technological advancements on skill development through UX design taxonomies using a Systematic Literature Review (SLR). Skill development classification was conducted based on social, emotional, and behavioral (SEB) aspects. The selected studies that met the eligibility selection criteria were examined and synthesized. The study’s findings highlight the necessity of technology development for VR technology to accomplish UX for skill development, allowing them to become more self-sufficient. This research can enrich researchers and VR developers, particularly software, hardware, and artificial intelligence (AI) experts. More research should be conducted on the long-term use of VR as an assistive device, particularly for those seeking skill improvement to improve their quality of life.

Discover ComputingVol. 28(1)
Quality Education
Openalex Percentile: Top 56%
Mycorrhizal Fungi and Plant Interactions
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