Enhancing Letter Recognition Through Games in Preschool

ABSTRACT This action research examined the effectiveness of game-based learning in improving letter recognition among preschool children. A pretest-posttest design revealed a significant increase in mean scores from 73.23 (SD = 5.70), classified as “Fairly Satisfactory,” to 84.53 (SD = 4.76), rated as “Very Satisfactory.” The decrease in standard deviation suggests more consistent learning outcomes. Statistical analysis using the Wilcoxon Signed-Rank Test (W = 528.000, p < .001) confirmed a significant improvement following the intervention. Game-based activities—such as scavenger hunts, call-out games, and memory match—leveraged principles of active engagement, multi-sensory learning, and developmentally appropriate practices. These findings align with both global (Prensky, 2021; Shams & Seitz, 2019) and local research advocating for play-based approaches to early literacy. The results suggest that incorporating interactive letter games meaningfully supports preschoolers' foundational literacy skills, particularly in enhancing letter recognition, and underscores the value of integrating educational games in early childhood classrooms. keywords: engagement, games, literacy, preschool, recognition

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Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-07-20
DOI
https://doi.org/10.5281/zenodo.16207614
Primary Topic
Vector-Borne Animal Diseases
Type
article
Field-Weighted Citation Impact
0.00
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article

Enhancing Letter Recognition Through Games in Preschool

Zenodo (CERN European Organization for Nuclear Research)
Vector-Borne Animal Diseases
article

Enhancing Letter Recognition Through Games in Preschool

article en

Abstract

ABSTRACT This action research examined the effectiveness of game-based learning in improving letter recognition among preschool children. A pretest-posttest design revealed a significant increase in mean scores from 73.23 (SD = 5.70), classified as “Fairly Satisfactory,” to 84.53 (SD = 4.76), rated as “Very Satisfactory.” The decrease in standard deviation suggests more consistent learning outcomes. Statistical analysis using the Wilcoxon Signed-Rank Test (W = 528.000, p < .001) confirmed a significant improvement following the intervention. Game-based activities—such as scavenger hunts, call-out games, and memory match—leveraged principles of active engagement, multi-sensory learning, and developmentally appropriate practices. These findings align with both global (Prensky, 2021; Shams & Seitz, 2019) and local research advocating for play-based approaches to early literacy. The results suggest that incorporating interactive letter games meaningfully supports preschoolers' foundational literacy skills, particularly in enhancing letter recognition, and underscores the value of integrating educational games in early childhood classrooms. keywords: engagement, games, literacy, preschool, recognition

Zenodo (CERN European Organization for Nuclear Research)
Don Mariano Marcos Memorial State University (PH)
Quality Education
Openalex Percentile: Top 58%
Vector-Borne Animal Diseases
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Enhancing Letter Recognition Through Games in Preschool · Zenodo (CERN European Organization for Nuclear Research) (2025) | TGRS Research Map | TGRS