Effect of Multimedia Interactive Games on the Language Vocabulary Acquisition Skills of Grade One Learners

This study aimed to determine the effect size of the multimedia interactive games to the language vocabulary acquisition skills of the grade one learners. The study utilized a quasi-experimental design. A total of 60 Grade One learners in the Sulop Central Elementary School in Sulop District, Division of Davao del Sur were identified through purposive sampling. A researcher-made questionnaire was utilized in the gathering of data. Mean, Sample T-test, and Eta-squared were used as statistical tools of the study. Results revealed on the pretest mean score of the control group and experimental group; both had low mean scores in language vocabulary acquisition skills before being exposed to the multimedia interactive games approach. In addition, on the posttest mean score it was revealed that the experimental group, which was exposed to the multimedia interactive games, demonstrated a higher posttest mean score categorized as High, compared to the control group. Moreover, on the significant difference between the mean gains scores of students revealed that there is a statistically significant difference between the two groups' posttest scores. Lastly, on the effect size of multimedia interactive games results revealed a large effect size. This large effect size emphasizes the significant and impactful role that multimedia interactive games play in enhancing vocabulary acquisition skills among the Grade One learners. Thus, the study recommends teachers should use these resources into their lesson plans to create interesting and dynamic learning environments.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-04-24
DOI
https://doi.org/10.5281/zenodo.15309067
Primary Topic
Language Acquisition and Education
Type
article
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0.00
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article

Effect of Multimedia Interactive Games on the Language Vocabulary Acquisition Skills of Grade One Learners

Zenodo (CERN European Organization for Nuclear Research)
Language Acquisition and Education
article

Effect of Multimedia Interactive Games on the Language Vocabulary Acquisition Skills of Grade One Learners

article en

Abstract

This study aimed to determine the effect size of the multimedia interactive games to the language vocabulary acquisition skills of the grade one learners. The study utilized a quasi-experimental design. A total of 60 Grade One learners in the Sulop Central Elementary School in Sulop District, Division of Davao del Sur were identified through purposive sampling. A researcher-made questionnaire was utilized in the gathering of data. Mean, Sample T-test, and Eta-squared were used as statistical tools of the study. Results revealed on the pretest mean score of the control group and experimental group; both had low mean scores in language vocabulary acquisition skills before being exposed to the multimedia interactive games approach. In addition, on the posttest mean score it was revealed that the experimental group, which was exposed to the multimedia interactive games, demonstrated a higher posttest mean score categorized as High, compared to the control group. Moreover, on the significant difference between the mean gains scores of students revealed that there is a statistically significant difference between the two groups' posttest scores. Lastly, on the effect size of multimedia interactive games results revealed a large effect size. This large effect size emphasizes the significant and impactful role that multimedia interactive games play in enhancing vocabulary acquisition skills among the Grade One learners. Thus, the study recommends teachers should use these resources into their lesson plans to create interesting and dynamic learning environments.

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 48%
Language Acquisition and Education
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