GAMIFICATION TECHNIQUES IN FOREIGN LANGUAGE CLASSROOMS: MOTIVATING STUDENTS THROUGH PLAY-BASED LEARNING

This thesis explores the use of gamification techniques in foreign language classrooms and their impact on student motivation. In modern education, play-based learning methods serve as effective tools to engage learners actively and enhance their interest in the subject. The study highlights the role of digital platforms such as Quizlet, Kahoot!, and Duolingo in developing the four core language skills: listening, reading, writing, and speaking. By incorporating elements of competition, rewards, and collaboration, gamification fosters a positive and dynamic learning environment that increases student participation and improves learning outcomes.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-05-07
DOI
https://doi.org/10.5281/zenodo.15356493
Primary Topic
Marine animal studies overview
Type
article
Field-Weighted Citation Impact
0.00
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article

GAMIFICATION TECHNIQUES IN FOREIGN LANGUAGE CLASSROOMS: MOTIVATING STUDENTS THROUGH PLAY-BASED LEARNING

Zenodo (CERN European Organization for Nuclear Research)
Marine animal studies overview
article

GAMIFICATION TECHNIQUES IN FOREIGN LANGUAGE CLASSROOMS: MOTIVATING STUDENTS THROUGH PLAY-BASED LEARNING

article en

Abstract

This thesis explores the use of gamification techniques in foreign language classrooms and their impact on student motivation. In modern education, play-based learning methods serve as effective tools to engage learners actively and enhance their interest in the subject. The study highlights the role of digital platforms such as Quizlet, Kahoot!, and Duolingo in developing the four core language skills: listening, reading, writing, and speaking. By incorporating elements of competition, rewards, and collaboration, gamification fosters a positive and dynamic learning environment that increases student participation and improves learning outcomes.

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 54%
Marine animal studies overview
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GAMIFICATION TECHNIQUES IN FOREIGN LANGUAGE CLASSROOMS: MOTIVATING STUDENTS THROUGH PLAY-BASED LEARNING · Zenodo (CERN European Organization for Nuclear Research) (2025) | TGRS Research Map | TGRS