THE WAYS OF USING OF GAMIFICATION IN EDUCATION

Abstract The article discusses gamification in education and its theoretical foundations, which increase interest in the assimilation of educational material. It is shown that gamification of education can increase the level of student participation in the educational process, improve their specific skills and optimize learning.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2024-11-26
DOI
https://doi.org/10.5281/zenodo.14236020
Primary Topic
Polysaccharides and Plant Cell Walls
Type
article
Field-Weighted Citation Impact
0.00
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article

THE WAYS OF USING OF GAMIFICATION IN EDUCATION

Zenodo (CERN European Organization for Nuclear Research)
Polysaccharides and Plant Cell Walls
article

THE WAYS OF USING OF GAMIFICATION IN EDUCATION

article en

Abstract

Abstract The article discusses gamification in education and its theoretical foundations, which increase interest in the assimilation of educational material. It is shown that gamification of education can increase the level of student participation in the educational process, improve their specific skills and optimize learning.

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 77%
Polysaccharides and Plant Cell Walls
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THE WAYS OF USING OF GAMIFICATION IN EDUCATION · Zenodo (CERN European Organization for Nuclear Research) (2024) | TGRS Research Map | TGRS