Systematic review of risks hidden in VR-based learning environments: Research frameworks and evidence from the literature

Research into the use of virtual reality (VR) for educational purposes is increasing, but most of the existing literature focuses on the positive effects of VR on users, with its possible negative effects remaining underexplored. An inadequate understanding of the negative effects can put users at risk. To address this research gap, the main purpose of this study is to characterize the negative effects of VR use by conducting a systematic review of the literature published in the last decade (2010-2023). Web of Science and Scopus were searched using two sets of keywords. Following PRISMA, 20 studies were analyzed and identified five main categories of negative effects of VR in the research taxonomy of the coding scheme: physical, psychological, cognitive, behavioral symptoms, and cybercrime. The number of publications reporting the negative effects of VR was largest in 2020, followed by 2023, 2015, and 2016. Data were collected mostly using subjective methods, including questionnaire surveys and interviews. Based on the results, a series of frameworks are proposed for future research: VR addiction, reality–virtuality harmony, and VR navigation frameworks. Implications for educators, parents, and future researchers are provided.

Publication Details

Journal
SHILAP Revista de lepidopterología
Published
2025-04-01
DOI
https://doi.org/10.30191/ets.202504_28(2).rp11
Primary Topic
Microbial Natural Products and Biosynthesis
Type
article
Field-Weighted Citation Impact
0.00
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article

Systematic review of risks hidden in VR-based learning environments: Research frameworks and evidence from the literature

SHILAP Revista de lepidopterología
Microbial Natural Products and Biosynthesis
article

Systematic review of risks hidden in VR-based learning environments: Research frameworks and evidence from the literature

article en

Abstract

Research into the use of virtual reality (VR) for educational purposes is increasing, but most of the existing literature focuses on the positive effects of VR on users, with its possible negative effects remaining underexplored. An inadequate understanding of the negative effects can put users at risk. To address this research gap, the main purpose of this study is to characterize the negative effects of VR use by conducting a systematic review of the literature published in the last decade (2010-2023). Web of Science and Scopus were searched using two sets of keywords. Following PRISMA, 20 studies were analyzed and identified five main categories of negative effects of VR in the research taxonomy of the coding scheme: physical, psychological, cognitive, behavioral symptoms, and cybercrime. The number of publications reporting the negative effects of VR was largest in 2020, followed by 2023, 2015, and 2016. Data were collected mostly using subjective methods, including questionnaire surveys and interviews. Based on the results, a series of frameworks are proposed for future research: VR addiction, reality–virtuality harmony, and VR navigation frameworks. Implications for educators, parents, and future researchers are provided.

SHILAP Revista de lepidopterología
Quality Education
Openalex Percentile: Top 48%
Microbial Natural Products and Biosynthesis
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Systematic review of risks hidden in VR-based learning environments: Research frameworks and evidence from the literature · SHILAP Revista de lepidopterología (2025) | TGRS Research Map | TGRS