The Lack of Accessibility Options in Gaming: E for Everyone; Tackling Accessibility in Video Games

With video games' popularity on the rise, more and more people around the world are playing video games. It does not matter what type of person you are as anyone should be able to get access to a video game and play it to their heart's content. However, is that really the case? There are people with certain types of disabilities that make it so that they can not fully enjoy playing video games. We as a just society should be making video games more accessible to people with disabilities so that they are not barred from enjoying this type of entertainment medium. The Capstone report explores how accessibility features and options could be implemented into video games. To showcase the process, a Capstone project implementing a color-blind feature in a video game will be used. The research paper highlights how federal policies affect video game accessibility. However, there is currently a severe lack of federal policies that address accessibility in video games. The research paper goes into depth on a few policies to explore the reasoning behind their lack of influence on video game accessibility.

Institutions

Publication Details

Journal
Libra
Published
2025-05-14
DOI
https://doi.org/10.18130/nxws-1075
Primary Topic
Microbial Natural Products and Biosynthesis
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

The Lack of Accessibility Options in Gaming: E for Everyone; Tackling Accessibility in Video Games

Libra
Microbial Natural Products and Biosynthesis
article

The Lack of Accessibility Options in Gaming: E for Everyone; Tackling Accessibility in Video Games

article en

Abstract

With video games' popularity on the rise, more and more people around the world are playing video games. It does not matter what type of person you are as anyone should be able to get access to a video game and play it to their heart's content. However, is that really the case? There are people with certain types of disabilities that make it so that they can not fully enjoy playing video games. We as a just society should be making video games more accessible to people with disabilities so that they are not barred from enjoying this type of entertainment medium. The Capstone report explores how accessibility features and options could be implemented into video games. To showcase the process, a Capstone project implementing a color-blind feature in a video game will be used. The research paper highlights how federal policies affect video game accessibility. However, there is currently a severe lack of federal policies that address accessibility in video games. The research paper goes into depth on a few policies to explore the reasoning behind their lack of influence on video game accessibility.

Libra
University of Virginia (US)
Reduced inequalities
Openalex Percentile: Top 53%
Microbial Natural Products and Biosynthesis
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

The Lack of Accessibility Options in Gaming: E for Everyone; Tackling Accessibility in Video Games · Libra (2025) | TGRS Research Map | TGRS