Methodology of using modern mobile applications in the process of physical education in general secondary schools and increasing their effectiveness (on the example of primary grades)

<p><span>The integration of modern mobile applications into physical education in general secondary schools, particularly in primary grades, represents a significant advancement in educational methodology. This study explores the methodological framework for incorporating mobile applications into physical education lessons, emphasizing their role in enhancing student engagement, motor skill development, and overall physical activity. By leveraging digital tools such as motion tracking, augmented reality, and gamification, educators can create interactive and personalized learning experiences. The effectiveness of these applications is evaluated based on student participation levels, improvements in physical abilities, and real-time feedback mechanisms. The research highlights both the advantages and challenges of implementing mobile applications in physical education, offering insights into optimizing their use to achieve long-term educational outcomes.</span></p>

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-03-05
DOI
https://doi.org/10.5281/zenodo.14969839
Primary Topic
Physical Education and Training Studies
Type
article
Field-Weighted Citation Impact
0.00
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article

Methodology of using modern mobile applications in the process of physical education in general secondary schools and increasing their effectiveness (on the example of primary grades)

Zenodo (CERN European Organization for Nuclear Research)
Physical Education and Training Studies
article

Methodology of using modern mobile applications in the process of physical education in general secondary schools and increasing their effectiveness (on the example of primary grades)

article en

Abstract

<p><span>The integration of modern mobile applications into physical education in general secondary schools, particularly in primary grades, represents a significant advancement in educational methodology. This study explores the methodological framework for incorporating mobile applications into physical education lessons, emphasizing their role in enhancing student engagement, motor skill development, and overall physical activity. By leveraging digital tools such as motion tracking, augmented reality, and gamification, educators can create interactive and personalized learning experiences. The effectiveness of these applications is evaluated based on student participation levels, improvements in physical abilities, and real-time feedback mechanisms. The research highlights both the advantages and challenges of implementing mobile applications in physical education, offering insights into optimizing their use to achieve long-term educational outcomes.</span></p>

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 38%
Physical Education and Training Studies
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Methodology of using modern mobile applications in the process of physical education in general secondary schools and increasing their effectiveness (on the example of primary grades) · Zenodo (CERN European Organization for Nuclear Research) (2025) | TGRS Research Map | TGRS