Gamified Teaching Strategies and English Proficiency of Grade 7 Students In Private Higher Education Institution

Abstract: The main thrust of this study was to determine the utilization level of gamified teaching strategies of English teachers and English Proficiency of Grade 7 students of Saint Francis of Assisi College Schools System. An online manual guide “OMG-GAME” Online Manual Guide for Gamified Activities for Motivation and Engagement was the output of the study. This descriptive-correlational study utilized the purposive sampling technique for the selection of the teachers’ respondents and simple stratified random sampling technique for the selections of Grade 7 students’ respondents. It included eight SFAC schools with 31 English Teachers and 112 students. A validated survey questionnaire was utilized with the Cronbach’s Alpha Reliability Test of .973 and .986 along with standardized questionnaire for gathering the data needed. A four-point Likert Scale for the gamified teaching strategies, a five-point Likert Scale for the English Proficiency level, and Pearson Coefficient (Pearson’s r) were utilized resulting in the collected findings of the study. Findings showed that the utilization level of gamified teaching strategies of English teachers in terms of motivation, discussion, assessment, and application was Fully Utilized while assessment of English teachers and Grade 7 students concerning gamified-teaching strategies further revealed that there was a significant relationship between the two groups of respondents. On the other hand, the findings also showed that the English Proficiency level of Grade 7 students in terms of listening and reading revealed that majority of the students can attain proficient level meanwhile in terms of speaking and writing, majority of the students belong to the beginning level. Lastly, there was significant relationship between the utilization level of gamified teaching strategies in terms of motivation and discussion and the English Proficiency level among the English teachers and Grade 7 students in Saint Francis of Assisi College School System (SFAC). Keywords: gamified teaching strategies, English proficiency, Grade 7 students, English teachers

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-03-19
DOI
https://doi.org/10.5281/zenodo.15049767
Primary Topic
Technology-Enhanced Education Studies
Type
article
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article

Gamified Teaching Strategies and English Proficiency of Grade 7 Students In Private Higher Education Institution

Zenodo (CERN European Organization for Nuclear Research)
Technology-Enhanced Education Studies
article

Gamified Teaching Strategies and English Proficiency of Grade 7 Students In Private Higher Education Institution

article en

Abstract

Abstract: The main thrust of this study was to determine the utilization level of gamified teaching strategies of English teachers and English Proficiency of Grade 7 students of Saint Francis of Assisi College Schools System. An online manual guide “OMG-GAME” Online Manual Guide for Gamified Activities for Motivation and Engagement was the output of the study. This descriptive-correlational study utilized the purposive sampling technique for the selection of the teachers’ respondents and simple stratified random sampling technique for the selections of Grade 7 students’ respondents. It included eight SFAC schools with 31 English Teachers and 112 students. A validated survey questionnaire was utilized with the Cronbach’s Alpha Reliability Test of .973 and .986 along with standardized questionnaire for gathering the data needed. A four-point Likert Scale for the gamified teaching strategies, a five-point Likert Scale for the English Proficiency level, and Pearson Coefficient (Pearson’s r) were utilized resulting in the collected findings of the study. Findings showed that the utilization level of gamified teaching strategies of English teachers in terms of motivation, discussion, assessment, and application was Fully Utilized while assessment of English teachers and Grade 7 students concerning gamified-teaching strategies further revealed that there was a significant relationship between the two groups of respondents. On the other hand, the findings also showed that the English Proficiency level of Grade 7 students in terms of listening and reading revealed that majority of the students can attain proficient level meanwhile in terms of speaking and writing, majority of the students belong to the beginning level. Lastly, there was significant relationship between the utilization level of gamified teaching strategies in terms of motivation and discussion and the English Proficiency level among the English teachers and Grade 7 students in Saint Francis of Assisi College School System (SFAC). Keywords: gamified teaching strategies, English proficiency, Grade 7 students, English teachers

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 50%
Technology-Enhanced Education Studies
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