Implementing Gamified Systems in Coffeeshop Business to Increase Customer Engagement, Satisfaction, and Loyalty

Coffeeshop business often faced fierce competition with the emergence of new and existing competitors. Customers often have considerable number of choices in deciding coffeeshop to satisfy their coffee needs. Basically, many strategies have been implemented to become the first choice of customer such as the introduction of signature menu, interior design, friendly staff, and strategic location. However, only few investigates the utilization of ICT advancement to capture customer engagement, satisfaction, and loyalty. Due to the advancement of ICT, the customer needs are further complicated thus, coffeeshop business need to utilize the benefits of ICT. As such, this paper explores the implementation of gamified systems such as rewarding system that consists of points, badges, leaderboard, and rankings to enhance customer experience. The implementation of gamified systems in the 1997 coffee shows the way to successfully increase customer experience, hence, it can be commercialized for other coffeeshop to increase their competitiveness through gamified systems.

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Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-02-28
DOI
https://doi.org/10.5281/zenodo.14861514
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

Implementing Gamified Systems in Coffeeshop Business to Increase Customer Engagement, Satisfaction, and Loyalty

Zenodo (CERN European Organization for Nuclear Research)
Educational Games and Gamification
article

Implementing Gamified Systems in Coffeeshop Business to Increase Customer Engagement, Satisfaction, and Loyalty

article en

Abstract

Coffeeshop business often faced fierce competition with the emergence of new and existing competitors. Customers often have considerable number of choices in deciding coffeeshop to satisfy their coffee needs. Basically, many strategies have been implemented to become the first choice of customer such as the introduction of signature menu, interior design, friendly staff, and strategic location. However, only few investigates the utilization of ICT advancement to capture customer engagement, satisfaction, and loyalty. Due to the advancement of ICT, the customer needs are further complicated thus, coffeeshop business need to utilize the benefits of ICT. As such, this paper explores the implementation of gamified systems such as rewarding system that consists of points, badges, leaderboard, and rankings to enhance customer experience. The implementation of gamified systems in the 1997 coffee shows the way to successfully increase customer experience, hence, it can be commercialized for other coffeeshop to increase their competitiveness through gamified systems.

Zenodo (CERN European Organization for Nuclear Research)
Universiti Teknologi MARA (MY)
Industry, innovation and infrastructure
Openalex Percentile: Top 50%
Educational Games and Gamification
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Implementing Gamified Systems in Coffeeshop Business to Increase Customer Engagement, Satisfaction, and Loyalty · Zenodo (CERN European Organization for Nuclear Research) (2025) | TGRS Research Map | TGRS