Online Card Game - BRAY
Online Card Game - BRAY Online Card Game - BRAY is a strategic multiplayer card game designed to enhance decision-making and analytical skills. The game introduces unique mechanics, blending traditional card game elements with modern online gameplay. Game Concept BRAY is a four-player card game where each player is dealt 13 cards. The game follows a structured round-based system, incorporating card passing, strategic hand management, and point-based scoring. Players must carefully choose which cards to keep, which to pass, and how to play their hands to avoid accumulating points. Key Features Multiplayer Mode: Connect and play online with real players. Card Passing System: Each player passes five cards to the right before gameplay starts. Point System: All 13 Heart cards are worth 1 point each. The Queen of Spades carries a high penalty of 12 points. The player who reaches 101 points loses the game. Honors Mechanism: A player who wins zero hands in a round gets -5 points (Honors). A player can declare Honors before passing cards. If successful, they receive -10 points; if they fail, they receive +10 points along with any other penalty points. Strategic Gameplay: Players attempt to eliminate a specific suit from their hands. High-value cards like Ace, King, Queen are often passed to avoid penalties. Spades are generally avoided unless they are high-ranking. Development and Future Plans BRAY is currently in development as an online multiplayer game, with future updates planned to introduce AI-powered bots, allowing users to play even with fewer than four players. The game is being built using Unity and Photon Unity Networking (PUN 2) for real-time multiplayer interactions. The vision for BRAY is to expand globally, making it available on mobile and web platforms, with leaderboards, ranked matches, and competitive tournaments.
Institutions
- Tribhuvan University (NP)
Publication Details
- Journal
- Zenodo (CERN European Organization for Nuclear Research)
- Published
- 2025-04-02
- DOI
- https://doi.org/10.5281/zenodo.15126922
- Primary Topic
- Artificial Intelligence in Games
- Type
- article
- Field-Weighted Citation Impact
- 0.00