THE ROLE OF GAMIFICATION IN PROBLEM-SOLVING ACTIVITIES FOR MIDDLE SCHOOL LEANERS: STRATEGIES FOR PROMOTING LANGUAGE ACQUISITION AND MOTIVATION
This article discusses Gamification, a powerful tool for engaging high school students in problem-solving activities and enhancing student learning, using game design elements in educational settings. This article explores the role of gamification in promoting language acquisition and motivation, focusing on strategies that integrate game mechanics into educational practices. By using game elements such as challenges, progress tracking, rewards teachers can enhance student engagement, foster active learning, and improve language skills. This paper examines various gamification strategies, vocabulary challenges, including interactive storytelling, and collaborative language games, to illustrate how gamification can make learning both enjoyable and effective for middle school learners.
Publication Details
- Journal
- Zenodo (CERN European Organization for Nuclear Research)
- Published
- 2025-02-27
- DOI
- https://doi.org/10.5281/zenodo.14939844
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00