Well Played -- Vol. 3, No. 2 (Seriously Weird Special Issue)
Part One: Out of Control Weird WarioWare: Instructional Dissonance and Characterization in WarioWare Inc., Mega Microgame$!: <em>Josh Fishburn</em> Community-based Play in Twitch Plays Pokémon <em>Max Mallory</em> Part Two: Love++ Romancing Pigeons: The Deconstruction of the Dating-Sim in Hatoful Boyfriend<em> Nicolle Lamerichs</em> Playing with Feelings: Porn, Emotion, and Disability in Katawa Shoujo <em>Alexander Champlin</em> Part Three: Best Worst Games SWITCH / PANIC! Sega CD’s Greatest Enigma <em>Eli Neiburger</em> Takeshi no Chousenjou, a Terrible Game by Design <em>Howard Braham</em> Part Four: Something Weird This Way Comes Conspiracy Hermeneutics: The Secret World as Weird Tale <em>Tanya Krzywinska</em> The Weird Humanity of I Have No Mouth and I Must Scream <em>Karen Schrier</em> Part Five: Other Defamiliarization and Poetic Interaction in Kentucky Route Zero <em>Alex Mitchell</em> How do Frog Fractions and Nier use intertextual knowledge to subvert the player's expectations? <em>Rory Summerley</em>
Publication Details
- Journal
- Figshare
- Published
- 2024-10-28
- DOI
- https://doi.org/10.1184/r1/6687017.v1
- Primary Topic
- Themes in Literature Analysis
- Type
- article
- Field-Weighted Citation Impact
- 0.00