Well Played -- Vol. 6, No. 2 (Special Issue on European Videogames of the 1980s)

European Videogames of the 1980s Pac-Man for the VIC-20: Game Clones and Program Listings in the Emerging Finnish Home Computer Market <em>Petri Saarikoski, Jaakko Suominen, &amp; Markku Reunanen</em> La Abadía del Crimen: Anatomy of a Cult Video Game in Spain <em>Jaume Esteve</em> Cammelli and Attack of the Mutant Camels: A Variantology of Italian Video Games of the 1980s <em>Riccardo Fassone</em> An Exploration of the Historical Contexts of Nu, Pogodi!, a Soviet Era LCD Game <em>Peter Smith &amp; Joseph Fanfarelli</em> The curious world of The Hobbit: an early example of a dynamic gameworld <em>Helen Stuckey</em>

Publication Details

Journal
Figshare
Published
2024-10-28
DOI
https://doi.org/10.1184/r1/6687029.v1
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Well Played -- Vol. 6, No. 2 (Special Issue on European Videogames of the 1980s)

Figshare
Digital Games and Media
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Well Played -- Vol. 6, No. 2 (Special Issue on European Videogames of the 1980s)

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Abstract

European Videogames of the 1980s Pac-Man for the VIC-20: Game Clones and Program Listings in the Emerging Finnish Home Computer Market <em>Petri Saarikoski, Jaakko Suominen, &amp; Markku Reunanen</em> La Abadía del Crimen: Anatomy of a Cult Video Game in Spain <em>Jaume Esteve</em> Cammelli and Attack of the Mutant Camels: A Variantology of Italian Video Games of the 1980s <em>Riccardo Fassone</em> An Exploration of the Historical Contexts of Nu, Pogodi!, a Soviet Era LCD Game <em>Peter Smith &amp; Joseph Fanfarelli</em> The curious world of The Hobbit: an early example of a dynamic gameworld <em>Helen Stuckey</em>

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Well Played -- Vol. 6, No. 2 (Special Issue on European Videogames of the 1980s) · Figshare (2024) | TGRS Research Map | TGRS