Pre-Service Teachers’ Acceptance of ClassroomRescue VR: A Virtual Reality Tool for First Aid Skills Training in K-12 Classrooms

Virtual reality (VR) technology offers pre-service teachers a controlled, immersive environment to practice first aid skills, simulate classroom safety incidents, and receive immediate feedback, bridging the gap between theoretical knowledge and practical application. Despite its potential to enhance preparedness and confidence in managing K-12 classroom emergencies, a critical gap persists in understanding pre-service teachers’ willingness to adopt VR-based first aid training. To address this research gap, we developed the ClassroomRescue VR system and extended the Technology Acceptance Model (TAM) to incorporate VR-specific factors: immersion, presence, interactivity, and information quality. Data from 138 pre-service teachers were analyzed using Structural Equation Modeling (SEM) and Artificial Neural Networks (ANN) to evaluate the extended TAM. The results showed that perceived usefulness and perceived ease of use significantly and positively influenced their willingness to engage with VR-based training. These results provide valuable insights for the design and implementation of effective VR-based first aid training programs, ultimately enhancing pre-service teachers’ preparedness for classroom emergencies.

Publication Details

Journal
Figshare
Published
2025-01-01
DOI
https://doi.org/10.6084/m9.figshare.29117915
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Pre-Service Teachers’ Acceptance of ClassroomRescue VR: A Virtual Reality Tool for First Aid Skills Training in K-12 Classrooms

Figshare
Virtual Reality Applications and Impacts
article

Pre-Service Teachers’ Acceptance of ClassroomRescue VR: A Virtual Reality Tool for First Aid Skills Training in K-12 Classrooms

article en

Abstract

Virtual reality (VR) technology offers pre-service teachers a controlled, immersive environment to practice first aid skills, simulate classroom safety incidents, and receive immediate feedback, bridging the gap between theoretical knowledge and practical application. Despite its potential to enhance preparedness and confidence in managing K-12 classroom emergencies, a critical gap persists in understanding pre-service teachers’ willingness to adopt VR-based first aid training. To address this research gap, we developed the ClassroomRescue VR system and extended the Technology Acceptance Model (TAM) to incorporate VR-specific factors: immersion, presence, interactivity, and information quality. Data from 138 pre-service teachers were analyzed using Structural Equation Modeling (SEM) and Artificial Neural Networks (ANN) to evaluate the extended TAM. The results showed that perceived usefulness and perceived ease of use significantly and positively influenced their willingness to engage with VR-based training. These results provide valuable insights for the design and implementation of effective VR-based first aid training programs, ultimately enhancing pre-service teachers’ preparedness for classroom emergencies.

Figshare
Quality Education
Openalex Percentile: Top 55%
Virtual Reality Applications and Impacts
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Pre-Service Teachers’ Acceptance of ClassroomRescue VR: A Virtual Reality Tool for First Aid Skills Training in K-12 Classrooms · Figshare (2025) | TGRS Research Map | TGRS