Latent Structure Analysis of Gamified Learning Ecosystems: Modeling Mediated and Moderated Effects on Learning Motivation through Structural Equation Modeling

Abstract The study investigates the internal makeup of gamified classrooms to find out the ways that motivation to learn is influenced. Self-Determination Theory (SDT), Instructional Design Theory, and the Technology Acceptance Model (TAM) were combined to produce a comprehensive structural equation model (SEM) and study the connections between Perceived Game Elements, the way a game is designed, how useful gamification is, and both Engagement and Learning Motivation. 374 students in secondary schools were involved in a physics curriculum that included games. All the main constructs had a strong level of construct validity, as their composite reliability and average variance extracted values were acceptable. According to the modeling, the presence of Engagement significantly increases the impact of both thinking about educational principles and game features on a student’s likelihood of being motivated to learn. Importantly, the connection between the Usefulness of Gamification and Learning Motivation was not significant, indicating that the impact of Usefulness of Gamification on Learning Motivation took place through another variable. Since CFI is 0.954 and RMSEA is 0.053, the structure of the model provides excellent evidence of fitting the data well. Based on the findings, it is clear that focusing gamification strategies on students’ learning goals encourages them to take an active interest in their studies. The study adds to the evidence used in designing educational activities that benefit from games and aim to improve motivation.

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Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-06-22
DOI
https://doi.org/10.5281/zenodo.15819756
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

Latent Structure Analysis of Gamified Learning Ecosystems: Modeling Mediated and Moderated Effects on Learning Motivation through Structural Equation Modeling

Zenodo (CERN European Organization for Nuclear Research)
Educational Games and Gamification
article

Latent Structure Analysis of Gamified Learning Ecosystems: Modeling Mediated and Moderated Effects on Learning Motivation through Structural Equation Modeling

article en

Abstract

Abstract The study investigates the internal makeup of gamified classrooms to find out the ways that motivation to learn is influenced. Self-Determination Theory (SDT), Instructional Design Theory, and the Technology Acceptance Model (TAM) were combined to produce a comprehensive structural equation model (SEM) and study the connections between Perceived Game Elements, the way a game is designed, how useful gamification is, and both Engagement and Learning Motivation. 374 students in secondary schools were involved in a physics curriculum that included games. All the main constructs had a strong level of construct validity, as their composite reliability and average variance extracted values were acceptable. According to the modeling, the presence of Engagement significantly increases the impact of both thinking about educational principles and game features on a student’s likelihood of being motivated to learn. Importantly, the connection between the Usefulness of Gamification and Learning Motivation was not significant, indicating that the impact of Usefulness of Gamification on Learning Motivation took place through another variable. Since CFI is 0.954 and RMSEA is 0.053, the structure of the model provides excellent evidence of fitting the data well. Based on the findings, it is clear that focusing gamification strategies on students’ learning goals encourages them to take an active interest in their studies. The study adds to the evidence used in designing educational activities that benefit from games and aim to improve motivation.

Zenodo (CERN European Organization for Nuclear Research)
Indira Gandhi National Tribal University (IN)
Quality Education
Openalex Percentile: Top 52%
Educational Games and Gamification
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Latent Structure Analysis of Gamified Learning Ecosystems: Modeling Mediated and Moderated Effects on Learning Motivation through Structural Equation Modeling · Zenodo (CERN European Organization for Nuclear Research) (2025) | TGRS Research Map | TGRS