THE EFFECTIVENESS OF LANGUAGE GAMES IN LEARNING VOCABULARY

This article discusses the efficacy and purpose of language games in vocabulary development among language learners, particularly in English language learning classrooms. It investigates how using game-based approaches to learning could boost students' motivation, engagement, memory retrieval, and inclination to communicate. Additionally, it analyzes the psychological comfort that games instill into learning, dampening apprehension and boosting engagement. Employing qualitative and quantitative research methods such as observation, testing, and surveys, the study identifies the strengths and limitations of employing games in language learning. Practical recommendations for instructors are also provided for improving vocabulary learning outcomes using games

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-05-17
DOI
https://doi.org/10.5281/zenodo.15447817
Primary Topic
EFL/ESL Teaching and Learning
Type
article
Field-Weighted Citation Impact
0.00
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article

THE EFFECTIVENESS OF LANGUAGE GAMES IN LEARNING VOCABULARY

Zenodo (CERN European Organization for Nuclear Research)
EFL/ESL Teaching and Learning
article

THE EFFECTIVENESS OF LANGUAGE GAMES IN LEARNING VOCABULARY

article en

Abstract

This article discusses the efficacy and purpose of language games in vocabulary development among language learners, particularly in English language learning classrooms. It investigates how using game-based approaches to learning could boost students' motivation, engagement, memory retrieval, and inclination to communicate. Additionally, it analyzes the psychological comfort that games instill into learning, dampening apprehension and boosting engagement. Employing qualitative and quantitative research methods such as observation, testing, and surveys, the study identifies the strengths and limitations of employing games in language learning. Practical recommendations for instructors are also provided for improving vocabulary learning outcomes using games

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 50%
EFL/ESL Teaching and Learning
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THE EFFECTIVENESS OF LANGUAGE GAMES IN LEARNING VOCABULARY · Zenodo (CERN European Organization for Nuclear Research) (2025) | TGRS Research Map | TGRS