The Impact of Gamified Platforms on Motivation and the Dynamics of Speed Development in Middle School Students During Online Physical Education Classes
This article provides an in-depth exploration of gamification as a tool for boosting motivation and enhancing the overall effectiveness of educational outcomes among secondary school students in Ukraine. It focuses particularly on the influence of incorporating gamified elements during online physical education lessons and their role in fostering the development of speed-related abilities in students. The study's findings reveal that the integration of these interactive components significantly enhances the motivational aspect, greatly increasing student engagement in the learning process. The study's relevance stems from the pressing need to identify innovative approaches that align with the rapidly evolving demands of contemporary society.
Institutions
- H.S. Skovoroda Kharkiv National Pedagogical University (UA)
Publication Details
- Journal
- Zenodo (CERN European Organization for Nuclear Research)
- Published
- 2025-06-12
- DOI
- https://doi.org/10.5281/zenodo.15650138
- Primary Topic
- Physical Education and Training Studies
- Type
- article
- Field-Weighted Citation Impact
- 0.00