Narrative Rhetoric in Virtual Reality (VR): Crafting Persuasive Experiences in Immersive Media

As the landscape of digital communication evolves, Virtual Reality (VR) emerges as a significant medium for narrative rhetoric, presenting unique opportunities for persuasive experiences in education, marketing, and storytelling. This immersive technology not only enhances engagement but also alters the fundamental ways in which narratives can be constructed and experienced. To comprehend the implications of narrative rhetoric in VR, it is essential to explore its components, the specific rhetorical devices available in this medium, and the potential impact on audiences.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2024-11-18
DOI
https://doi.org/10.5281/zenodo.14182199
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

Narrative Rhetoric in Virtual Reality (VR): Crafting Persuasive Experiences in Immersive Media

Zenodo (CERN European Organization for Nuclear Research)
Virtual Reality Applications and Impacts
article

Narrative Rhetoric in Virtual Reality (VR): Crafting Persuasive Experiences in Immersive Media

article en

Abstract

As the landscape of digital communication evolves, Virtual Reality (VR) emerges as a significant medium for narrative rhetoric, presenting unique opportunities for persuasive experiences in education, marketing, and storytelling. This immersive technology not only enhances engagement but also alters the fundamental ways in which narratives can be constructed and experienced. To comprehend the implications of narrative rhetoric in VR, it is essential to explore its components, the specific rhetorical devices available in this medium, and the potential impact on audiences.

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 66%
Virtual Reality Applications and Impacts
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Narrative Rhetoric in Virtual Reality (VR): Crafting Persuasive Experiences in Immersive Media · Zenodo (CERN European Organization for Nuclear Research) (2024) | TGRS Research Map | TGRS