The Effect of Implementing Kahoot-Based Quiz Media on Interest in Learning Mathematics

This research aims to determine the differences and increase of interest in learning mathematics before and after using Kahoot-based quiz media in class XI SMA Muhammadiyah 5 Yogyakarta. This type of research uses Quasi Experiment only using one class using a total sampling technique from class XI IPS 1. The data collection technique used a questionnaire. The sample of research respondents was measured using a Likert scale with a scale value category of 4. The results of the research can be concluded that: 1) There is a difference in influence between students' interest in learning mathematics before and after learning Kahoot-based quiz media, namely t count = 3.27 and t table = 1.725, so t count is greater than t table at the 5% significance level, namely 3.27>1.725. 2) there was an increase in students' interest in learning mathematics after using Kahoot-based quiz media. The average interest in learning mathematics for students before using Kahoot was 2.91 in the high category and the average interest in learning mathematics for students after using Kahoot was 3.04 in the very high category.

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Publication Details

Journal
International Journal of Multicultural and Multireligious Understanding
Published
2024-08-20
DOI
https://doi.org/10.18415/ijmmu.v11i8.6082
Primary Topic
STEM Education
Type
article
Field-Weighted Citation Impact
0.00
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article

The Effect of Implementing Kahoot-Based Quiz Media on Interest in Learning Mathematics

International Journal of Multicultural and Multireligious Understanding
STEM Education
article

The Effect of Implementing Kahoot-Based Quiz Media on Interest in Learning Mathematics

article en

Abstract

This research aims to determine the differences and increase of interest in learning mathematics before and after using Kahoot-based quiz media in class XI SMA Muhammadiyah 5 Yogyakarta. This type of research uses Quasi Experiment only using one class using a total sampling technique from class XI IPS 1. The data collection technique used a questionnaire. The sample of research respondents was measured using a Likert scale with a scale value category of 4. The results of the research can be concluded that: 1) There is a difference in influence between students' interest in learning mathematics before and after learning Kahoot-based quiz media, namely t count = 3.27 and t table = 1.725, so t count is greater than t table at the 5% significance level, namely 3.27>1.725. 2) there was an increase in students' interest in learning mathematics after using Kahoot-based quiz media. The average interest in learning mathematics for students before using Kahoot was 2.91 in the high category and the average interest in learning mathematics for students after using Kahoot was 3.04 in the very high category.

International Journal of Multicultural and Multireligious Understanding
Yogyakarta State University (ID)
Quality Education
Openalex Percentile: Top 53%
STEM Education
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The Effect of Implementing Kahoot-Based Quiz Media on Interest in Learning Mathematics · International Journal of Multicultural and Multireligious Understanding (2024) | TGRS Research Map | TGRS