Klickspiele - Instrument
This project introduces the click learning game. The tool is based on the structure of a decision tree. The decision-making processes for status diagnostics and learning progression diagnostics are presented in a differentiated way using case studies. There is a second version for status diagnostics in which the open items for the interpretation and formulation of support measures have been replaced by Likert-scaled assessments. This method will be methodologically validated in a future analysis paper. Paper: Zellner, J., Ebenbeck, N., & Gebhardt, M. (2024). Entwicklung digitaler Simulationsspiele mit integrierten Entscheidungsbäumen zur Förderung der diagnostischen Entscheidungskompetenzen in der sonderpädagogischen Lehrkräfteausbildung. QfI-Qualifizierung für Inklusion, 6(2). Zellner, J. & Gebhardt, M. (im Druck). Intuitive or Informed? Development of a scenario-based case game to foster diagnostic data-based decision-making in inclusive teacher education. Empirische Sonderpädagogik.
Publication Details
- Journal
- OSF Preprints (OSF Preprints)
- Published
- 2025-01-01
- DOI
- https://doi.org/10.17605/osf.io/q23tw
- Citations
- 1
- Primary Topic
- Education Methods and Technologies
- Type
- article
- Field-Weighted Citation Impact
- 8.93