DIGITAL (RE)PRODUCTION

Since 2016, the mobile augmented reality game Pokémon GO has renewed interest within communities by mediating spatial engagement using in-game markers that must be engaged with throughout physical urban landscapes. This thesis identifies factors that influence the spatial distribution of digital markers used by this game to help inform analyses of urban gamification, urban spatial distribution, and cultural knowledge production processes. Drawing specifically on theories of urban spatialization and digital media studies, I highlight features of physical and digital legacies of redlining within Lexington, KY that are reproduced via Pokémon GO. I argue that the urban racialized landscape of Lexington is reproduced via the augmented reality game Pokemon GO. This issue has yet to be examined by urban digital geography situated within urban gamification contexts.

Institutions

Publication Details

Journal
UKnowledge (University of Kentucky)
Published
2024-12-11
DOI
https://doi.org/10.13023/etd.2024.429
Primary Topic
Urban Planning and Governance
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

DIGITAL (RE)PRODUCTION

UKnowledge (University of Kentucky)
Urban Planning and Governance
article

DIGITAL (RE)PRODUCTION

article en

Abstract

Since 2016, the mobile augmented reality game Pokémon GO has renewed interest within communities by mediating spatial engagement using in-game markers that must be engaged with throughout physical urban landscapes. This thesis identifies factors that influence the spatial distribution of digital markers used by this game to help inform analyses of urban gamification, urban spatial distribution, and cultural knowledge production processes. Drawing specifically on theories of urban spatialization and digital media studies, I highlight features of physical and digital legacies of redlining within Lexington, KY that are reproduced via Pokémon GO. I argue that the urban racialized landscape of Lexington is reproduced via the augmented reality game Pokemon GO. This issue has yet to be examined by urban digital geography situated within urban gamification contexts.

UKnowledge (University of Kentucky)
University of Kentucky (US)
Sustainable cities and communities
Openalex Percentile: Top 45%
Urban Planning and Governance
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

DIGITAL (RE)PRODUCTION · UKnowledge (University of Kentucky) (2024) | TGRS Research Map | TGRS