Designing a Remote Language Course with Mini-Games, Virtual Reality, and Digital Textbooks
This design case describes the transition of an in-person Arabic language program to a remote delivery format. It covers the process of designing and implementing intermediate and advanced-level courses, while offering insights into effective online language instruction practices in higher education. As the sole designer in this project, I relied on my expertise in Applied Linguistics and Instructional Technology. The main objective was to simulate the immersive interactive experience of face-to-face language learning through a combination of technological tools and pedagogical strategies. Key tools included Lingco, the language learning platform Lingco, which offers interactive activities and multimedia resources; Wordwall, used for creating engaging games; and ImmerseMe, which provides virtual reality scenarios for language practice. These tools were integrated with the university’s learning management system, Canvas, and video conferencing software, Zoom, to create a comprehensive online learning environment
Authors
- Oussema Dhieb (ORCID: https://orcid.org/0009-0009-3996-0563)
Institutions
- Ohio University (US)
Publication Details
- Journal
- International Journal of Designs for Learning
- Published
- 2025-12-11
- DOI
- https://doi.org/10.14434/ijdl.v16i2.40869
- Primary Topic
- Mobile Learning in Education
- Type
- article
- Field-Weighted Citation Impact
- 0.00