<i>The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism</i> by Robert Houghton (D. S. Brewer, 2024)

A review of Robert Houghton’s book The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism. Published by D. S. Brewer, 2024. ISBN: 978-1-84384-729-8, 355 pages.

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Publication Details

Journal
Eludamos Journal for Computer Game Culture
Published
2025-12-19
DOI
https://doi.org/10.7557/ejcgc.v16i2.8334
Primary Topic
Historical, Literary, and Cultural Studies
Type
article
Field-Weighted Citation Impact
0.00
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article

The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism by Robert Houghton (D. S. Brewer, 2024)

Edward Moore
Eludamos Journal for Computer Game Culture
Historical, Literary, and Cultural Studies
article

The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism by Robert Houghton (D. S. Brewer, 2024)

Edward Moore
article en

Abstract

A review of Robert Houghton’s book The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism. Published by D. S. Brewer, 2024. ISBN: 978-1-84384-729-8, 355 pages.

Eludamos Journal for Computer Game CultureVol. 16(2)
University of North Carolina at Greensboro (US)
Openalex Percentile: Top 77%
Historical, Literary, and Cultural Studies
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<i>The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism</i> by Robert Houghton (D. S. Brewer, 2024) — Edward Moore · Eludamos Journal for Computer Game Culture (2025) | TGRS Research Map | TGRS