Converting an Entire Course Into a Game by Implementing Gated Pathways

This study demonstrates the successful integration of game-based concepts across a full DH course, with positive effects on engagement and performance. Clinical educators can adapt this approach to offer students a better learning experience in a game-like course.

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Publication Details

Journal
The Clinical Teacher
Published
2025-12-17
DOI
https://doi.org/10.1111/tct.70334
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Converting an Entire Course Into a Game by Implementing Gated Pathways

A. Chow, Nazlee Sharmin
The Clinical Teacher
Educational Games and Gamification
article

Converting an Entire Course Into a Game by Implementing Gated Pathways

A. Chow, Nazlee Sharmin
article en

Abstract

This study demonstrates the successful integration of game-based concepts across a full DH course, with positive effects on engagement and performance. Clinical educators can adapt this approach to offer students a better learning experience in a game-like course.

The Clinical TeacherVol. 23(1)
University of Alberta (CA)
Openalex Percentile: Top 54%
Educational Games and Gamification
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Converting an Entire Course Into a Game by Implementing Gated Pathways — A. Chow, Nazlee Sharmin · The Clinical Teacher (2025) | TGRS Research Map | TGRS