Text-to-3D scene generation framework: bridging textual descriptions to high-fidelity 3D scenes

Text-to-3D scene generation is pivotal for digital content creation; however, existing methods often struggle with global consistency across views. We present 3DS-Gen, a modular "generate-then-reconstruct" framework that first produces a temporally coherent multi-view video prior and then reconstructs consistent 3D scenes using sparse geometry estimation and Gaussian optimization. A cascaded variational autoencoder (2D for spatial compression and 3D for temporal compression) provides a compact and coherent latent sequence that facilitates robust reconstruction. An adaptive density threshold improves detailed allocation in the Gaussian stage under a fixed computational budget. While explicit meshes can be extracted from the optimized representation when needed, our claims emphasize multiview consistency and reconstructability; the mesh quality depends on the video prior and the chosen explicitification backend. 3DS-Gen runs on a single GPU and yields coherent scene reconstructions across diverse prompts, thereby providing a practical bridge between text and 3D content creation.

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Publication Details

Journal
Visual Computing for Industry Biomedicine and Art
Published
2025-12-18
DOI
https://doi.org/10.1186/s42492-025-00210-0
Primary Topic
Generative Adversarial Networks and Image Synthesis
Type
article
Field-Weighted Citation Impact
0.00

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article

Text-to-3D scene generation framework: bridging textual descriptions to high-fidelity 3D scenes

Zuan Gu, Huimin Liu, Tianhan Gao
Visual Computing for Industry Biomedicine and Art
Generative Adversarial Networks and Image Synthesis
article

Text-to-3D scene generation framework: bridging textual descriptions to high-fidelity 3D scenes

Zuan Gu, Huimin Liu, Tianhan Gao
article en

Abstract

Text-to-3D scene generation is pivotal for digital content creation; however, existing methods often struggle with global consistency across views. We present 3DS-Gen, a modular "generate-then-reconstruct" framework that first produces a temporally coherent multi-view video prior and then reconstructs consistent 3D scenes using sparse geometry estimation and Gaussian optimization. A cascaded variational autoencoder (2D for spatial compression and 3D for temporal compression) provides a compact and coherent latent sequence that facilitates robust reconstruction. An adaptive density threshold improves detailed allocation in the Gaussian stage under a fixed computational budget. While explicit meshes can be extracted from the optimized representation when needed, our claims emphasize multiview consistency and reconstructability; the mesh quality depends on the video prior and the chosen explicitification backend. 3DS-Gen runs on a single GPU and yields coherent scene reconstructions across diverse prompts, thereby providing a practical bridge between text and 3D content creation.

Visual Computing for Industry Biomedicine and ArtVol. 8(1)
Northeastern University (CN)
National Natural Science Foundation of China
Openalex Percentile: Top 58%
Generative Adversarial Networks and Image Synthesis
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Text-to-3D scene generation framework: bridging textual descriptions to high-fidelity 3D scenes — Zuan Gu, Huimin Liu, et al. · Visual Computing for Industry Biomedicine and Art (2025) | TGRS Research Map | TGRS