Video games and speech privacy: A case study of Fortnite

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Published
2025-08-16
DOI
https://doi.org/10.21437/spsc.2025-7
Primary Topic
Privacy, Security, and Data Protection
Type
article
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article

Video games and speech privacy: A case study of Fortnite

Martha Larson, Emmanuel Vincent, Jarno Van Arkel
Privacy, Security, and Data Protection
article

Video games and speech privacy: A case study of Fortnite

Martha Larson, Emmanuel Vincent, Jarno Van Arkel
article en

Abstract

No abstract available for this paper.
Université de Lorraine (FR)
Openalex Percentile: Top 50%
Privacy, Security, and Data Protection
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Video games and speech privacy: A case study of Fortnite — Martha Larson, Emmanuel Vincent, et al. · (2025) | TGRS Research Map | TGRS