Gamifying Maps with Pokémon Go for Elementary Education
Gamification, which utilizes game design elements in educational settings, offers a promising approach to teaching cartography in basic education.This study focuses on the use of Pokmon Go, an augmented reality game, to facilitate the understanding of cartographic concepts among students in the final years of elementary school.By integrating geolocation and interactivity, the game presents a unique opportunity to revitalize traditional teaching and make learning more engaging.
Authors
- Yuri de Lira Lucas (ORCID: https://orcid.org/0000-0001-6093-8373)
- Carla Cristina Reinaldo Gimenes de Sena (ORCID: https://orcid.org/0000-0002-6133-4472)
Institutions
- Universidade Estadual Paulista (Unesp) (BR)
Publication Details
- Journal
- Abstracts of the ICA
- Published
- 2025-12-12
- DOI
- https://doi.org/10.5194/ica-abs-10-185-2025
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00