Integration of game technology, digital twins of buildings and real-life indoor navigation app for cartographical research purposes
Nowadays, we are collecting increasingly large amounts of data, including spatial data about building interiors, which are often complex 3D models.The effective presentation of such data to users is a task entrusted to cartography, which continues to face evolving challenges.Research on map perception and the readability of cartographic communication in practical applications is essential (Bartling et al., 2023).Therefore, a virtual research environment was proposed for this purpose (Gotlib et al., 2023).Within this environment, digital models of university buildings (Digital Twin) were embedded to make their actual use possible for research related to testing localization and navigation applications.Thanks to game technology, we can create valuable simulators that, on the one hand, reflect the building with very high accuracy and, on the other hand, effectively simulate the movement of a person navigating the building and aiming to reach a designated destination in an optimal way.
Authors
- Jakub Łobodecki (ORCID: https://orcid.org/0000-0003-3040-8755)
Institutions
- Warsaw University of Technology (PL)
Publication Details
- Journal
- Abstracts of the ICA
- Published
- 2025-12-12
- DOI
- https://doi.org/10.5194/ica-abs-10-179-2025
- Primary Topic
- 3D Modeling in Geospatial Applications
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- Politechnika Warszawska