The impact of virtual alcohol-related stimuli on craving in university students: an exploratory virtual reality intervention study. <i>VR alcohol stimuli and university student craving</i>
VR environments can recreate real-life craving fluctuations, with increased urge in cue-rich settings and reduction in calming contexts. Our findings position VR as an experimental tool for studying craving dynamics; therapeutic efficacy was not assessed.
Authors
- Romain Gomet
- Lucía Romo (ORCID: https://orcid.org/0000-0002-9432-0528)
- Maud Lemercier-Dugarin (ORCID: https://orcid.org/0000-0003-0682-7124)
- Oulmann Zerhouni (ORCID: https://orcid.org/0000-0002-4026-1921)
- El‐Hadi Zerdazi (ORCID: https://orcid.org/0000-0002-4965-2080)
- Fanny Nègre (ORCID: https://orcid.org/0009-0008-7020-6748)
Institutions
- Inserm (FR)
- Université Paris-Est Créteil (FR)
- Université Paris-Saclay (FR)
- Université Paris Nanterre (FR)
- Centre de recherche en Epidémiologie et Santé des Populations (FR)
- Hôpital Raymond-Poincaré (FR)
- Centre de Recherche sur les Fonctionnements et Dysfonctionnements Psychologiques (FR)
- Hôpital Albert-Chenevier (FR)
- Université de Rouen Normandie (FR)
- Université de Caen Normandie (FR)
Publication Details
- Journal
- Alcohol and Alcoholism
- Published
- 2025-11-13
- DOI
- https://doi.org/10.1093/alcalc/agaf077
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 0.00