Immersive, Open-World Virtual Reality for Dementia Care: NeuroVRX Pilot Study

<b>Background</b>: The increasing prevalence of Alzheimer's disease and related dementia are a global problem generating social and economic burdens. Cognitive Stimulation Therapy is a non-pharmaceutical aid for people with dementia. In this context, digital and virtual reality approaches are underinvestigated, especially with respect to explorable open-world environments. The pilot aims to evaluate the feasibility, acceptability, and safety of an immersive, open-world virtual reality application for people with dementia. <b>Methods</b>: We conducted a single-arm, unrandomised study with three male participants diagnosed with dementia. The intervention consisted of a single virtual reality session in an immersive, open-world environment, where participants were able to explore freely while seated, using arm movements and head control to navigate an avatar. <b>Results</b>: All three participants finished the session without the occurrence of adverse events. The mean session time was 28 min, and the average walking distance was 0.9 km, with 1210 steps on average. Questionnaire results indicate acceptance and a positive attitude toward the usability of the intervention. We measured minimal changes in mood. Anecdotal reports indicate high immersion and autobiographical stimulation. We detected no adverse events or occurrences of cybersickness. <b>Conclusions</b>: Immersive, open-world virtual reality proved to be feasible, safe, and well accepted by the participants. The combination of state-of-the-art hardware and exploration-based software design enabled cognitive and motoric stimulation. The results indicate strong feasibility for the application of exploratory three dimensional virtual reality applications and further support the execution of controlled trials to assess therapeutic outcomes.

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Publication Details

Journal
Journal of Clinical Medicine
Published
2025-11-28
DOI
https://doi.org/10.3390/jcm14238465
Primary Topic
Virtual Reality Applications and Impacts
Type
article
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article

Immersive, Open-World Virtual Reality for Dementia Care: NeuroVRX Pilot Study

Thomas Ostermann, Jan P. Ehlers, Martin Eckert, Gregor Hohenberg
Journal of Clinical Medicine
Virtual Reality Applications and Impacts
article

Immersive, Open-World Virtual Reality for Dementia Care: NeuroVRX Pilot Study

Thomas Ostermann, Jan P. Ehlers, Martin Eckert, Gregor Hohenberg
article en

Abstract

<b>Background</b>: The increasing prevalence of Alzheimer's disease and related dementia are a global problem generating social and economic burdens. Cognitive Stimulation Therapy is a non-pharmaceutical aid for people with dementia. In this context, digital and virtual reality approaches are underinvestigated, especially with respect to explorable open-world environments. The pilot aims to evaluate the feasibility, acceptability, and safety of an immersive, open-world virtual reality application for people with dementia. <b>Methods</b>: We conducted a single-arm, unrandomised study with three male participants diagnosed with dementia. The intervention consisted of a single virtual reality session in an immersive, open-world environment, where participants were able to explore freely while seated, using arm movements and head control to navigate an avatar. <b>Results</b>: All three participants finished the session without the occurrence of adverse events. The mean session time was 28 min, and the average walking distance was 0.9 km, with 1210 steps on average. Questionnaire results indicate acceptance and a positive attitude toward the usability of the intervention. We measured minimal changes in mood. Anecdotal reports indicate high immersion and autobiographical stimulation. We detected no adverse events or occurrences of cybersickness. <b>Conclusions</b>: Immersive, open-world virtual reality proved to be feasible, safe, and well accepted by the participants. The combination of state-of-the-art hardware and exploration-based software design enabled cognitive and motoric stimulation. The results indicate strong feasibility for the application of exploratory three dimensional virtual reality applications and further support the execution of controlled trials to assess therapeutic outcomes.

Journal of Clinical MedicineVol. 14(23)
Witten/Herdecke University (DE), Hamm-Lippstadt University of Applied Sciences (DE)
Openalex Percentile: Top 59%
Virtual Reality Applications and Impacts
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