A critical analysis of XR remote collaboration using sketch cues

Extended Reality (XR)—encompassing Virtual Reality (VR), Mixed Reality (MR), and Augmented Reality (AR)—opens transformative horizons for revolutionizing remote collaborative systems in various contexts. This review presents a multidimensional synthesis of cutting-edge developments and rigorous technical analysis for XR remote collaboration using sketch cues. We systematically investigate the potential of using sketch cues in XR remote collaboration from local/remote interface design, interaction techniques, visual communication cues, and system evaluation protocols. We analyze in depth the transformative impact of sketch-driven XR remote collaboration, exploring its operational feasibility and strategic value across diverse application domains. This work seeks to establish a pioneering roadmap for future research on sketch-based human–computer interaction and collaborative systems design of XR remote collaboration, offering theoretical insights and practical guidance for advancing this rapidly evolving field.

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Publication Details

Journal
Journal of King Saud University - Computer and Information Sciences
Published
2025-12-08
DOI
https://doi.org/10.1007/s44443-025-00409-4
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00
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article

A critical analysis of XR remote collaboration using sketch cues

Mark Billinghurst, Jie Zhao, Huan Yang, Peng Wang et al.
Journal of King Saud University - Computer and Information Sciences
Augmented Reality Applications
article

A critical analysis of XR remote collaboration using sketch cues

Mark Billinghurst, Jie Zhao, Huan Yang, Peng Wang, Shuxia Wang, Xiangyu Zhang, Rong Luo
article en

Abstract

Extended Reality (XR)—encompassing Virtual Reality (VR), Mixed Reality (MR), and Augmented Reality (AR)—opens transformative horizons for revolutionizing remote collaborative systems in various contexts. This review presents a multidimensional synthesis of cutting-edge developments and rigorous technical analysis for XR remote collaboration using sketch cues. We systematically investigate the potential of using sketch cues in XR remote collaboration from local/remote interface design, interaction techniques, visual communication cues, and system evaluation protocols. We analyze in depth the transformative impact of sketch-driven XR remote collaboration, exploring its operational feasibility and strategic value across diverse application domains. This work seeks to establish a pioneering roadmap for future research on sketch-based human–computer interaction and collaborative systems design of XR remote collaboration, offering theoretical insights and practical guidance for advancing this rapidly evolving field.

Journal of King Saud University - Computer and Information SciencesVol. 38(1)
Chongqing University of Posts and Telecommunications (CN), University of Auckland (NZ), Northwestern Polytechnical University (CN), Baoshan University (CN)
Openalex Percentile: Top 60%
Augmented Reality Applications
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