Impact of the Practice of Playing Video Games on Technical Skills Development in Preclinical Dental Education: Preliminary Cross-Sectional Observational Study

This study did not demonstrate significant differences between player and nonplayer dental students who participated in the study with regard to their fundamental technical abilities in a preclinical training environment. Nevertheless, it validated the feasibility of a methodology for a future longitudinal study to concentrate on the evolution of acquiring technical skills during preclinical training in these two populations. Consequently, further investigation is warranted to determine the potential impact of video games on the acquisition of surgical skills, including in dentistry.

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Publication Details

Journal
JMIR Formative Research
Published
2025-11-20
DOI
https://doi.org/10.2196/80082
Primary Topic
Dental Research and COVID-19
Type
article
Field-Weighted Citation Impact
0.00
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article

Impact of the Practice of Playing Video Games on Technical Skills Development in Preclinical Dental Education: Preliminary Cross-Sectional Observational Study

Tony Prud’homme, Alexis Gaudin, Samuel Serisier, Roselyne Clouet et al.
JMIR Formative Research
Dental Research and COVID-19
article

Impact of the Practice of Playing Video Games on Technical Skills Development in Preclinical Dental Education: Preliminary Cross-Sectional Observational Study

Tony Prud’homme, Alexis Gaudin, Samuel Serisier, Roselyne Clouet, Camille Boëffard, Thomas Remaud
article en

Abstract

This study did not demonstrate significant differences between player and nonplayer dental students who participated in the study with regard to their fundamental technical abilities in a preclinical training environment. Nevertheless, it validated the feasibility of a methodology for a future longitudinal study to concentrate on the evolution of acquiring technical skills during preclinical training in these two populations. Consequently, further investigation is warranted to determine the potential impact of video games on the acquisition of surgical skills, including in dentistry.

JMIR Formative ResearchVol. 9
Inserm (FR), Centre Hospitalier Universitaire de Nantes (FR), Nantes Université (FR)
Openalex Percentile: Top 41%
Dental Research and COVID-19
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