DynAvatar: Dynamic 3D Head Avatar Deformation With Expression Guided Gaussian Splatting
Generating high-fidelity, expressive, and realistic 3D head avatars remains a fundamental challenge for immersive applications such as virtual reality, gaming, and telepresence. This task requires not only precise modeling of non-rigid facial deformations but also semantically controllable expression synthesis under diverse viewpoints and motion contexts. We present DynAvatar, a novel framework that integrates expression-guided deformation into the 3D Gaussian splatting pipeline to produce photorealistic and emotionally resonant head avatars. Our method introduces two key innovations: (1) an expression-guided Gaussian deformation module that tightly couples geometric displacement with high-level semantic cues, enabling fine-grained and anatomically meaningful facial animation; and (2) a spatial context embedding mechanism that encodes the canonical position of each Gaussian to preserve semantic coherence and spatial consistency during expression generation. Extensive experiments on both controlled and in-the-wild datasets demonstrate that DynAvatar significantly outperforms state-of-the-art methods in terms of visual realism, expression fidelity, and rendering quality.
Authors
- Aimin Hao (ORCID: https://orcid.org/0000-0002-5774-6706)
- Zhongyong Ye
- Wenfeng Song (ORCID: https://orcid.org/0000-0002-5101-1071)
- Xia Hou
- Shuai Li (ORCID: https://orcid.org/0000-0003-4182-1588)
- Zhenyu Wu (ORCID: https://orcid.org/0000-0002-7990-500X)
Institutions
- Southwest Jiaotong University (CN)
- Beijing Information Science & Technology University (CN)
- Beihang University (CN)
Publication Details
- Journal
- IEEE Transactions on Visualization and Computer Graphics
- Published
- 2025-12-04
- DOI
- https://doi.org/10.1109/tvcg.2025.3640423
- Primary Topic
- Face recognition and analysis
- Type
- article
- Field-Weighted Citation Impact
- 0.00