Kinetic Free-Surface Flows and Foams with Sharp Interfaces

Kinetic multiphase flow solvers have recently demonstrated exquisitely complex and turbulent fluid phenomena involving splashing and bubbling. However, they require full simulation of both the liquid phase and the air to capture a large spectrum of fluid behaviors. Moreover, they rely on diffuse interface tracking to properly account for the interfacial forces involved in fluid-air interactions. Consequently, simulating visually appealing fluids is extremely compute intensive given the required resolution to capture small bubbles, and foam simulation is unattainable with this family of methods. While water simulation involves density and viscosity differences between the two phases so large that one can safely ignore the dynamics of air, so-called kinetic free-surface solvers that only consider the liquid motion have been unable to reproduce the full gamut of turbulent fluid behaviors, being often unstable for even moderately complex scenarios. By revisiting kinetic solvers using sharp interfaces and incorporating recent advances in single-phase and multiphase LBM solvers, we propose a free-surface kinetic solver, which we call HOME-FREE LBM, that not only handles turbulence, glugging, and bubbling, but even foam where bubbles stick to each other through surface tension. We demonstrate that our fluid simulator allows for fast and robust bubble growth, breakup, and coalescence, at a fraction of the computational time that existing CG fluid solvers require.

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Publication Details

Journal
ACM Transactions on Graphics
Published
2025-12-01
DOI
https://doi.org/10.1145/3763288
Primary Topic
Fluid Dynamics and Heat Transfer
Type
article
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article

Kinetic Free-Surface Flows and Foams with Sharp Interfaces

Mathieu Desbrun, Kui Wu, Hui Qiao, Haoxiang Wang et al.
ACM Transactions on Graphics
Fluid Dynamics and Heat Transfer
article

Kinetic Free-Surface Flows and Foams with Sharp Interfaces

Mathieu Desbrun, Kui Wu, Hui Qiao, Haoxiang Wang, Wei Li
article en

Abstract

Kinetic multiphase flow solvers have recently demonstrated exquisitely complex and turbulent fluid phenomena involving splashing and bubbling. However, they require full simulation of both the liquid phase and the air to capture a large spectrum of fluid behaviors. Moreover, they rely on diffuse interface tracking to properly account for the interfacial forces involved in fluid-air interactions. Consequently, simulating visually appealing fluids is extremely compute intensive given the required resolution to capture small bubbles, and foam simulation is unattainable with this family of methods. While water simulation involves density and viscosity differences between the two phases so large that one can safely ignore the dynamics of air, so-called kinetic free-surface solvers that only consider the liquid motion have been unable to reproduce the full gamut of turbulent fluid behaviors, being often unstable for even moderately complex scenarios. By revisiting kinetic solvers using sharp interfaces and incorporating recent advances in single-phase and multiphase LBM solvers, we propose a free-surface kinetic solver, which we call HOME-FREE LBM, that not only handles turbulence, glugging, and bubbling, but even foam where bubbles stick to each other through surface tension. We demonstrate that our fluid simulator allows for fast and robust bubble growth, breakup, and coalescence, at a fraction of the computational time that existing CG fluid solvers require.

ACM Transactions on GraphicsVol. 44(6)
Institut national de recherche en sciences et technologies du numérique (FR), St. John's School (US), Lipetsk State Pedagogical University (RU), Tsinghua University (CN)
Openalex Percentile: Top 61%
Fluid Dynamics and Heat Transfer
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Kinetic Free-Surface Flows and Foams with Sharp Interfaces — Mathieu Desbrun, Kui Wu, et al. · ACM Transactions on Graphics (2025) | TGRS Research Map | TGRS