CrossGen: Learning and Generating Cross Fields for Quad Meshing

Cross fields play a critical role in various geometry processing tasks, especially for quad mesh generation. Existing methods for cross field generation often struggle to balance computational efficiency with generation quality, using slow per-shape optimization. We introduce CrossGen , a novel framework that supports both feed-forward prediction and latent generative modeling of cross fields for quad meshing by unifying geometry and cross field representations within a joint latent space. Our method enables extremely fast computation of high-quality cross fields of general input shapes, typically within one second without per-shape optimization. Our method assumes a point-sampled surface, also called a point-cloud surface , as input, so we can accommodate various surface representations by a straightforward point sampling process. Using an auto-encoder network architecture, we encode input point-cloud surfaces into a sparse voxel grid with fine-grained latent spaces, which are decoded into both SDF-based surface geometry and cross fields (see the teaser figure). We also contribute a dataset of models with both high-quality signed distance fields (SDFs) representations and their corresponding cross fields, and use it to train our network. Once trained, the network is capable of computing a cross field of an input surface in a feed-forward manner, ensuring high geometric fidelity, noise resilience, and rapid inference. Furthermore, leveraging the same unified latent representation, we incorporate a diffusion model for computing cross fields of new shapes generated from partial input, such as sketches. To demonstrate its practical applications, we validate CrossGen on the quad mesh generation task for a large variety of surface shapes. Experimental results demonstrate that CrossGen generalizes well across diverse shapes and consistently yields high-fidelity cross fields, thus facilitating the generation of high-quality quad meshes.

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Publication Details

Journal
ACM Transactions on Graphics
Published
2025-12-01
DOI
https://doi.org/10.1145/3763299
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
0.00
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article

CrossGen: Learning and Generating Cross Fields for Quad Meshing

Taku Komura, Yuan Liu, Leif Kobbelt, Scott Schaefer et al.
ACM Transactions on Graphics
3D Shape Modeling and Analysis
article

CrossGen: Learning and Generating Cross Fields for Quad Meshing

Taku Komura, Yuan Liu, Leif Kobbelt, Scott Schaefer, Shiqing Xin, J. Wang, Zichun Zhong, Changhe Tu, Xin Li, Qiujie Dong, Wenping Wang, Rui Xu, Cheng Lin
article en

Abstract

Cross fields play a critical role in various geometry processing tasks, especially for quad mesh generation. Existing methods for cross field generation often struggle to balance computational efficiency with generation quality, using slow per-shape optimization. We introduce CrossGen , a novel framework that supports both feed-forward prediction and latent generative modeling of cross fields for quad meshing by unifying geometry and cross field representations within a joint latent space. Our method enables extremely fast computation of high-quality cross fields of general input shapes, typically within one second without per-shape optimization. Our method assumes a point-sampled surface, also called a point-cloud surface , as input, so we can accommodate various surface representations by a straightforward point sampling process. Using an auto-encoder network architecture, we encode input point-cloud surfaces into a sparse voxel grid with fine-grained latent spaces, which are decoded into both SDF-based surface geometry and cross fields (see the teaser figure). We also contribute a dataset of models with both high-quality signed distance fields (SDFs) representations and their corresponding cross fields, and use it to train our network. Once trained, the network is capable of computing a cross field of an input surface in a feed-forward manner, ensuring high geometric fidelity, noise resilience, and rapid inference. Furthermore, leveraging the same unified latent representation, we incorporate a diffusion model for computing cross fields of new shapes generated from partial input, such as sketches. To demonstrate its practical applications, we validate CrossGen on the quad mesh generation task for a large variety of surface shapes. Experimental results demonstrate that CrossGen generalizes well across diverse shapes and consistently yields high-fidelity cross fields, thus facilitating the generation of high-quality quad meshes.

ACM Transactions on GraphicsVol. 44(6)
Macau University of Science and Technology (MO), Shandong University (CN), Wayne State University (US), Hong Kong University of Science and Technology (HK), RWTH Aachen University (DE), University of Hong Kong (HK), Texas A&M University (US)
Openalex Percentile: Top 61%
3D Shape Modeling and Analysis
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