Security Defense Strategy for Dispersed Computing Based on Backward Mean Field Games

ABSTRACT Deploying defense strategies in dispersed computing consumes limited resources, a challenge exacerbated when nodes have only partial information about the system state. This article proposes a security defense strategy for dispersed computing based on Backward Mean Field Games. We first analyze the problem of limited node perception ability during attacks, and construct a backward stochastic differential equation to model the evolution of node resource states. We define an individual cost function intended to optimize resource consumption for the defense strategy. Then we find the optimal decentralized defense strategy and prove that it is ‐Nash equilibrium in the limit system. Finally, simulation experiments validate the strategy's effectiveness, demonstrating that the average system state rapidly stabilizes, and individual nodes robustly track this mean‐field trajectory toward their security targets, even under local attacks. These findings confirm that the strategy effectively guides nodes toward their terminal security targets, highlighting the strategy's good performance and robustness in balancing security needs against resource consumption.

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Publication Details

Journal
Concurrency and Computation Practice and Experience
Published
2025-12-03
DOI
https://doi.org/10.1002/cpe.70489
Primary Topic
Software-Defined Networks and 5G
Type
article
Field-Weighted Citation Impact
0.00

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Security Defense Strategy for Dispersed Computing Based on Backward Mean Field Games

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Concurrency and Computation Practice and Experience
Software-Defined Networks and 5G
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Security Defense Strategy for Dispersed Computing Based on Backward Mean Field Games

Yueqiang Xu, Yidong Jia, Naifu Deng, Mingming Zhao, Fuhong Lin
article en

Abstract

ABSTRACT Deploying defense strategies in dispersed computing consumes limited resources, a challenge exacerbated when nodes have only partial information about the system state. This article proposes a security defense strategy for dispersed computing based on Backward Mean Field Games. We first analyze the problem of limited node perception ability during attacks, and construct a backward stochastic differential equation to model the evolution of node resource states. We define an individual cost function intended to optimize resource consumption for the defense strategy. Then we find the optimal decentralized defense strategy and prove that it is ‐Nash equilibrium in the limit system. Finally, simulation experiments validate the strategy's effectiveness, demonstrating that the average system state rapidly stabilizes, and individual nodes robustly track this mean‐field trajectory toward their security targets, even under local attacks. These findings confirm that the strategy effectively guides nodes toward their terminal security targets, highlighting the strategy's good performance and robustness in balancing security needs against resource consumption.

Concurrency and Computation Practice and ExperienceVol. 38(1)
State Grid Corporation of China (China) (CN), Beijing Information Science & Technology University (CN), University of Science and Technology Beijing (CN), Tsinghua University (CN)
National Science Foundation, National Natural Science Foundation of China
Openalex Percentile: Top 57%
Software-Defined Networks and 5G
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