Impact of a digital game-based intervention on dengue knowledge and prevention in students from an endemic region of Peru
Educational video games are effective tools for improving knowledge and preventive practices in public health, specifically in the prevention of dengue.
Authors
- Lysien I. Zambrano (ORCID: https://orcid.org/0000-0001-9002-5807)
- Sofia Romero (ORCID: https://orcid.org/0000-0001-7974-0682)
- Vicky Panduro‐Correa (ORCID: https://orcid.org/0000-0002-2445-4854)
- Kovy Arteaga‐Livias (ORCID: https://orcid.org/0000-0002-0182-703X)
- Kiara Lijarza-Ushiñahua
- Alfonso J. Rodriguez-Morales
- Isabel Colan-Rojas
Institutions
- Polytechnic University of Puerto Rico (PR)
- National Autonomous University of Honduras (HN)
- National University of San Marcos (PE)
- Universidad Científica del Sur (PE)
- Universidad de Huánuco (PE)
- Universidad Tecnológica del Perú (PE)
- Institución Universitaria Visión de las Américas (CO)
- Universidad Nacional Hermilio Valdizán (PE)
Publication Details
- Journal
- IJID Regions
- Published
- 2025-11-29
- DOI
- https://doi.org/10.1016/j.ijregi.2025.100819
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00