Feel to Aim: Haptic Assistance for Enhanced Targeting in Virtual Reality

Haptic technology has the potential to substantially support users in mastering complex activities and improving their performance. This paper presents a haptic assistance system for targeting in virtual reality (VR), designed to enhance accuracy and user confidence during aiming tasks by enabling users to sense proximity to and guiding their motion toward a target. To evaluate its effectiveness, we conducted a user study (N = 28) using a custom VR archery simulation, assessing both quantitative performance metrics and qualitative user feedback. With haptic guidance, participants achieved significantly higher targeting accuracy and reported increased spatial awareness, although some also noted a reduced sense of agency. These results suggest that, while haptic assistance offers clear benefits, careful design is essential to avoid overreliance or interference with user autonomy in contexts such as accessibility, gaming, and broader human-computer interaction.

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Publication Details

Published
2025-11-28
DOI
https://doi.org/10.1145/3769047.3769059
Citations
1
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
1.94
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article

Feel to Aim: Haptic Assistance for Enhanced Targeting in Virtual Reality

Johannes Günter Herforth, Jean Botev, Marnix Van den Wijngaert
1 citations
Virtual Reality Applications and Impacts
1.94
article

Feel to Aim: Haptic Assistance for Enhanced Targeting in Virtual Reality

Johannes Günter Herforth, Jean Botev, Marnix Van den Wijngaert
article en
1 citations

Abstract

Haptic technology has the potential to substantially support users in mastering complex activities and improving their performance. This paper presents a haptic assistance system for targeting in virtual reality (VR), designed to enhance accuracy and user confidence during aiming tasks by enabling users to sense proximity to and guiding their motion toward a target. To evaluate its effectiveness, we conducted a user study (N = 28) using a custom VR archery simulation, assessing both quantitative performance metrics and qualitative user feedback. With haptic guidance, participants achieved significantly higher targeting accuracy and reported increased spatial awareness, although some also noted a reduced sense of agency. These results suggest that, while haptic assistance offers clear benefits, careful design is essential to avoid overreliance or interference with user autonomy in contexts such as accessibility, gaming, and broader human-computer interaction.

University of Luxembourg (LU)
Openalex Percentile: Top 11%
Virtual Reality Applications and Impacts
1.94
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Feel to Aim: Haptic Assistance for Enhanced Targeting in Virtual Reality — Johannes Günter Herforth, Jean Botev, et al. · (2025) | TGRS Research Map | TGRS