Assessing the feasibility of interactions within a computer-generated virtual reality for people with dementia

CGVR demonstrated high feasibility and acceptability among IwD, with no adverse effects and potential to enhance cognitive and motor skills. Further research is required to explore long-term efficacy and optimize therapeutic applications.

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Publication Details

Journal
Journal of Rehabilitation and Assistive Technologies Engineering
Published
2025-10-01
DOI
https://doi.org/10.1177/20556683251393992
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

Assessing the feasibility of interactions within a computer-generated virtual reality for people with dementia

Marianna E. Schmidt, Kerstin Witte, Dan Bürger, Alexander Prinz et al.
Journal of Rehabilitation and Assistive Technologies Engineering
Virtual Reality Applications and Impacts
article

Assessing the feasibility of interactions within a computer-generated virtual reality for people with dementia

Marianna E. Schmidt, Kerstin Witte, Dan Bürger, Alexander Prinz, Richard Jesse
article en

Abstract

CGVR demonstrated high feasibility and acceptability among IwD, with no adverse effects and potential to enhance cognitive and motor skills. Further research is required to explore long-term efficacy and optimize therapeutic applications.

Journal of Rehabilitation and Assistive Technologies EngineeringVol. 12
Otto-von-Guericke-Universität Magdeburg (DE)
Openalex Percentile: Top 62%
Virtual Reality Applications and Impacts
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