Situated visualization towards manufacturing maintenance training: Scoping review, design and user study

Immersive technologies offer advantages for the visualization of and interaction with complex setups within manufacturing maintenance processes. The present work catalogs different applications of AR/VR in manufacturing maintenance practices as an extended version of a workshop paper presented at the International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS). Through a scoping review in three computing and engineering digital libraries, we outline the key attributes of immersive solutions ( N p = 115 ) for industrial maintenance, categorizing functional prototypes with ten parameters related to interaction, visualization, and research methods. Moreover, we conducted a workshop with three manufacturing experts discussing the future of maintenance interfaces. By bringing forth their recommendations and insights, we targeted a key training challenge in maintenance. We designed and implemented a situated visualization prototype for a safety-critical procedure with real-time, in-depth, spatially relevant instructions. We compared the effects of 2D labels and 3D ghosts in a VR-simulated AR environment. In a preliminary between-subjects evaluation study ( N u = 24 ), we measured usability, workload, simulator sickness, completion time, and delayed recall. Although we did not find statistically significant differences between conditions, 3D ghosts showed slightly lower perceived workload and discomfort levels, along with shorter completion times. On the other hand, 2D labels produced higher usability. Overall, we contribute by a mapping out the state of the art and discovering knowledge gaps within immersive maintenance, presenting a design and preliminary user study that adheres to our recommendations. • Design, Development and user assessment of an immersive industrial maintenance training solution. • Comparison of two Situated Visualization techniques, targeting industrial training. • Scoping review and categorization of the literature on Immersive solutions towards industrial maintenance.

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Publication Details

Journal
Computers & Graphics
Published
2025-11-24
DOI
https://doi.org/10.1016/j.cag.2025.104500
Citations
2
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
2.55
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article

Situated visualization towards manufacturing maintenance training: Scoping review, design and user study

Luis Quintero, Benjamin Edvinsson, Mario Romero, Marius Vasiliu et al.
2 citations
Computers & Graphics
Augmented Reality Applications
2.55
article

Situated visualization towards manufacturing maintenance training: Scoping review, design and user study

Luis Quintero, Benjamin Edvinsson, Mario Romero, Marius Vasiliu, Renan Guarese, Emma Jane Pretty, Zeinab BagheriFard
article en
2 citations

Abstract

Immersive technologies offer advantages for the visualization of and interaction with complex setups within manufacturing maintenance processes. The present work catalogs different applications of AR/VR in manufacturing maintenance practices as an extended version of a workshop paper presented at the International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS). Through a scoping review in three computing and engineering digital libraries, we outline the key attributes of immersive solutions ( N p = 115 ) for industrial maintenance, categorizing functional prototypes with ten parameters related to interaction, visualization, and research methods. Moreover, we conducted a workshop with three manufacturing experts discussing the future of maintenance interfaces. By bringing forth their recommendations and insights, we targeted a key training challenge in maintenance. We designed and implemented a situated visualization prototype for a safety-critical procedure with real-time, in-depth, spatially relevant instructions. We compared the effects of 2D labels and 3D ghosts in a VR-simulated AR environment. In a preliminary between-subjects evaluation study ( N u = 24 ), we measured usability, workload, simulator sickness, completion time, and delayed recall. Although we did not find statistically significant differences between conditions, 3D ghosts showed slightly lower perceived workload and discomfort levels, along with shorter completion times. On the other hand, 2D labels produced higher usability. Overall, we contribute by a mapping out the state of the art and discovering knowledge gaps within immersive maintenance, presenting a design and preliminary user study that adheres to our recommendations. • Design, Development and user assessment of an immersive industrial maintenance training solution. • Comparison of two Situated Visualization techniques, targeting industrial training. • Scoping review and categorization of the literature on Immersive solutions towards industrial maintenance.

Computers & GraphicsVol. 134
Openalex Percentile: Top 8%
Augmented Reality Applications
2.55
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