Beyond Problem Solving: Framing and Problem-Solution Co-Evolution in Data Visualization Design

Visualization design is often described as a process of solving a well-defined problem by navigating a design space. While existing visualization design models have provided valuable structure and guidance, they tend to foreground technical problem-solving and underemphasize the interpretive, judgment-based aspects of design. In contrast, research in other design disciplines has emphasized the importance of framing-how designers define and redefine what the problem is-and the co-evolution of problem and solution spaces through reflective practice. These dimensions remain underexplored in visualization research, particularly from the perspective of expert practitioners. This paper investigates how visualization designers frame problems and navigate the interplay between problem understanding and solution development. We conducted a mixed-methods study with 11 expert design practitioners using design challenges, diary entries, and semi-structured interviews. Through reflexive thematic analysis, we identified key strategies that participants used to frame design problems, reframe them in response to evolving constraints or insights, and construct bridges between problem and solution spaces. These included the use of metaphors, heuristics, sketching, primary generators, and reflective evaluation of failed or incomplete ideas. Our findings contribute an empirically grounded account of visualization design as a reflective, co-evolutionary practice. We show that framing is not a preliminary step, but a continuous activity embedded in the act of designing. Participants frequently shifted their understanding of the problem based on solution attempts, feedback from tools, and ethical or narrative concerns. These insights extend current visualization design models and highlight the need for frameworks that better account for framing and interpretive judgment. We conclude with implications for visualization research, education, and practice. In particular, we discuss how design education can better support framing and co-evolutionary thinking, and how visualization research can benefit from greater attention to the cognitive strategies and reflective processes that underpin expert design.

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Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2025-11-21
DOI
https://doi.org/10.1109/tvcg.2025.3633866
Citations
1
Primary Topic
Data Visualization and Analytics
Type
article
Field-Weighted Citation Impact
1.28
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article

Beyond Problem Solving: Framing and Problem-Solution Co-Evolution in Data Visualization Design

Prakash Shukla, Paul Parsons
1 citations
IEEE Transactions on Visualization and Computer Graphics
Data Visualization and Analytics
1.28
article

Beyond Problem Solving: Framing and Problem-Solution Co-Evolution in Data Visualization Design

Prakash Shukla, Paul Parsons
article en
1 citations

Abstract

Visualization design is often described as a process of solving a well-defined problem by navigating a design space. While existing visualization design models have provided valuable structure and guidance, they tend to foreground technical problem-solving and underemphasize the interpretive, judgment-based aspects of design. In contrast, research in other design disciplines has emphasized the importance of framing-how designers define and redefine what the problem is-and the co-evolution of problem and solution spaces through reflective practice. These dimensions remain underexplored in visualization research, particularly from the perspective of expert practitioners. This paper investigates how visualization designers frame problems and navigate the interplay between problem understanding and solution development. We conducted a mixed-methods study with 11 expert design practitioners using design challenges, diary entries, and semi-structured interviews. Through reflexive thematic analysis, we identified key strategies that participants used to frame design problems, reframe them in response to evolving constraints or insights, and construct bridges between problem and solution spaces. These included the use of metaphors, heuristics, sketching, primary generators, and reflective evaluation of failed or incomplete ideas. Our findings contribute an empirically grounded account of visualization design as a reflective, co-evolutionary practice. We show that framing is not a preliminary step, but a continuous activity embedded in the act of designing. Participants frequently shifted their understanding of the problem based on solution attempts, feedback from tools, and ethical or narrative concerns. These insights extend current visualization design models and highlight the need for frameworks that better account for framing and interpretive judgment. We conclude with implications for visualization research, education, and practice. In particular, we discuss how design education can better support framing and co-evolutionary thinking, and how visualization research can benefit from greater attention to the cognitive strategies and reflective processes that underpin expert design.

IEEE Transactions on Visualization and Computer GraphicsVol. 32(1)
Parsons (United States) (US), Purdue University West Lafayette (US)
Openalex Percentile: Top 14%
Data Visualization and Analytics
1.28
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