From two-dimensional representation to immersive interaction: the VR-driven transformation of interior design pedagogy

With the rapid development of digital and immersive technologies, interior design education is shifting from traditional two-dimensional instruction to virtual interactive learning. To overcome the limitations of drawings and physical models in conveying spatial perception and design expression, this study developed a VR-based teaching platform integrating Level of Detail (LOD) and Occlusion Culling (OC) technologies to enhance spatial cognition and interaction efficiency. Based on the Technology Acceptance Model (TAM), four dimensions—Learning Effectiveness (LE), Ease of Use & Tool Experience (EUTE), Engagement & Involvement (EI), and Continuance Intention (CI)—were compared between VR and traditional teaching. Experimental results show that the VR approach achieved higher scores across all indicators: Learning Effectiveness improved from 83.57 to 90.33, Ease of Use & Tool Experience from 82.82 to 87.88, Engagement & Involvement from 82.61 to 89.63, and Continuance Intention from 84.29 to 89.33. These findings demonstrate that VR-based instruction effectively enhances students’ spatial understanding, learning participation, and creative expression, providing empirical evidence for the digital and immersive transformation of interior design education.

Authors

Institutions

Publication Details

Journal
Humanities and Social Sciences Communications
Published
2025-11-21
DOI
https://doi.org/10.1057/s41599-025-06258-w
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

From two-dimensional representation to immersive interaction: the VR-driven transformation of interior design pedagogy

Dong‐Ling Xu, Yao Liu, Pengjun Wu, Wei Zhang
Humanities and Social Sciences Communications
Virtual Reality Applications and Impacts
article

From two-dimensional representation to immersive interaction: the VR-driven transformation of interior design pedagogy

Dong‐Ling Xu, Yao Liu, Pengjun Wu, Wei Zhang
article en

Abstract

With the rapid development of digital and immersive technologies, interior design education is shifting from traditional two-dimensional instruction to virtual interactive learning. To overcome the limitations of drawings and physical models in conveying spatial perception and design expression, this study developed a VR-based teaching platform integrating Level of Detail (LOD) and Occlusion Culling (OC) technologies to enhance spatial cognition and interaction efficiency. Based on the Technology Acceptance Model (TAM), four dimensions—Learning Effectiveness (LE), Ease of Use & Tool Experience (EUTE), Engagement & Involvement (EI), and Continuance Intention (CI)—were compared between VR and traditional teaching. Experimental results show that the VR approach achieved higher scores across all indicators: Learning Effectiveness improved from 83.57 to 90.33, Ease of Use & Tool Experience from 82.82 to 87.88, Engagement & Involvement from 82.61 to 89.63, and Continuance Intention from 84.29 to 89.33. These findings demonstrate that VR-based instruction effectively enhances students’ spatial understanding, learning participation, and creative expression, providing empirical evidence for the digital and immersive transformation of interior design education.

Humanities and Social Sciences CommunicationsVol. 12(1)
Kookmin University (KR), Jiangsu Vocational College of Medicine (CN), Yancheng Teachers University (CN), Yancheng Vocational Institute of Industry Technology (CN), Daegu University (KR)
Openalex Percentile: Top 63%
Virtual Reality Applications and Impacts
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.