Mapping user gratifications in the age of LLM-based chatbots: An affordance perspective

Despite the widespread use of large language model (LLM)-based chatbots, little is known about what specific gratifications users obtain from the unique affordances of these systems and how these affordance-driven gratifications shape user evaluations. To address this gap, the present study maps the gratification structure of LLM chatbot use and examines whether users’ primary purpose of chatbot use (information-, conversation-, or task-oriented) influences the gratifications they derive. A survey of 249 LLM chatbot users revealed nine distinct gratifications aligned with four affordance types: modality, agency, interactivity, and navigability. Purpose of use meaningfully shaped which gratifications were most salient. For example, conversational use heightened Immersive Realism and Fun , whereas information- and task-oriented use elevated Adaptive Responsiveness . In turn, these affordance-driven gratifications predicted key outcomes, including perceived expertise, perceived friendliness, satisfaction, attitudes, and behavioral intentions to continued use. Across outcomes, Adaptive Responsiveness consistently emerged as the strongest predictor, underscoring the pivotal role of contingent, high-quality dialogue in LLM-based human–AI interaction. These findings extend uses and gratifications theory and offer design implications for developing more engaging, responsive, and purpose-tailored chatbot experiences.

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Publication Details

Journal
Computers in Human Behavior Artificial Humans
Published
2025-11-20
DOI
https://doi.org/10.1016/j.chbah.2025.100240
Primary Topic
AI in Service Interactions
Type
article
Field-Weighted Citation Impact
0.00
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article

Mapping user gratifications in the age of LLM-based chatbots: An affordance perspective

Taeyoung Kim, Eun Go
Computers in Human Behavior Artificial Humans
AI in Service Interactions
article

Mapping user gratifications in the age of LLM-based chatbots: An affordance perspective

Taeyoung Kim, Eun Go
article en

Abstract

Despite the widespread use of large language model (LLM)-based chatbots, little is known about what specific gratifications users obtain from the unique affordances of these systems and how these affordance-driven gratifications shape user evaluations. To address this gap, the present study maps the gratification structure of LLM chatbot use and examines whether users’ primary purpose of chatbot use (information-, conversation-, or task-oriented) influences the gratifications they derive. A survey of 249 LLM chatbot users revealed nine distinct gratifications aligned with four affordance types: modality, agency, interactivity, and navigability. Purpose of use meaningfully shaped which gratifications were most salient. For example, conversational use heightened Immersive Realism and Fun , whereas information- and task-oriented use elevated Adaptive Responsiveness . In turn, these affordance-driven gratifications predicted key outcomes, including perceived expertise, perceived friendliness, satisfaction, attitudes, and behavioral intentions to continued use. Across outcomes, Adaptive Responsiveness consistently emerged as the strongest predictor, underscoring the pivotal role of contingent, high-quality dialogue in LLM-based human–AI interaction. These findings extend uses and gratifications theory and offer design implications for developing more engaging, responsive, and purpose-tailored chatbot experiences.

Computers in Human Behavior Artificial HumansVol. 7
Western Illinois University (US), Loyola University Chicago (US)
Openalex Percentile: Top 81%
AI in Service Interactions
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