Nudging Pedestrian Walking Dynamics Using Light Intensity and Color

Crowd management attempts to efficiently and safely guide pedestrian crowds. "Nudging" is one way to steer the crowd, gently coaxing people in the right direction. In this study, we study whether light can be used to "nudge" pedestrians' operational walking dynamics. Specifically, we aim to determine the extent to which light intensity and light color influence the average walking speed of pedestrians. Six light conditions are tested in a VR experiment: regular white light (approx. 100 lux), dark (approx. 1 lux), bright (approx. 300 lux), blue, green, and red light. This study concludes that A) the average walking speed decreases in darker light (10.4%) conditions and increases in brighter light (7.7%) or colored (2.8% - 8%) conditions. In addition, pedestrians decelerate more slowly and cautiously in dark light conditions, while the acceleration and deceleration profile do not significantly change for bright, blue, green, and red light conditions. In addition, this study assessed whether a wireless HMD can be used to study pedestrians' average walking dynamics because a relatively new type of VR simulator was adopted. The validation analysis concludes that VR experiments featuring wireless HMD and open-plan movements overestimate step time (+7.5%) and step length (+12.8%) and underestimate the average walking speed (-22.8%). In addition, we find that relative trends regarding the impact of socio-demographic characteristics on the mean of the three analyzed metrics can, in most cases, be reproduced.

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Publication Details

Journal
Collective Dynamics
Published
2025-07-15
DOI
https://doi.org/10.17815/cd.2025.186
Primary Topic
Evacuation and Crowd Dynamics
Type
article
Field-Weighted Citation Impact
0.00

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article

Nudging Pedestrian Walking Dynamics Using Light Intensity and Color

Feng Yun Yan, Dorine C. Duives, A. van Beek
Collective Dynamics
Evacuation and Crowd Dynamics
article

Nudging Pedestrian Walking Dynamics Using Light Intensity and Color

Feng Yun Yan, Dorine C. Duives, A. van Beek
article en

Abstract

Crowd management attempts to efficiently and safely guide pedestrian crowds. "Nudging" is one way to steer the crowd, gently coaxing people in the right direction. In this study, we study whether light can be used to "nudge" pedestrians' operational walking dynamics. Specifically, we aim to determine the extent to which light intensity and light color influence the average walking speed of pedestrians. Six light conditions are tested in a VR experiment: regular white light (approx. 100 lux), dark (approx. 1 lux), bright (approx. 300 lux), blue, green, and red light. This study concludes that A) the average walking speed decreases in darker light (10.4%) conditions and increases in brighter light (7.7%) or colored (2.8% - 8%) conditions. In addition, pedestrians decelerate more slowly and cautiously in dark light conditions, while the acceleration and deceleration profile do not significantly change for bright, blue, green, and red light conditions. In addition, this study assessed whether a wireless HMD can be used to study pedestrians' average walking dynamics because a relatively new type of VR simulator was adopted. The validation analysis concludes that VR experiments featuring wireless HMD and open-plan movements overestimate step time (+7.5%) and step length (+12.8%) and underestimate the average walking speed (-22.8%). In addition, we find that relative trends regarding the impact of socio-demographic characteristics on the mean of the three analyzed metrics can, in most cases, be reproduced.

Collective DynamicsVol. 10
Delft University of Technology (NL)
Technische Universiteit Delft, Nederlandse Organisatie voor Wetenschappelijk Onderzoek
Openalex Percentile: Top 56%
Evacuation and Crowd Dynamics
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