Semi-Supervised Character Motion Style Transfer

To address the poor generalization of supervised style transfer methods to unseen content, and the style inconsistency and unnaturalness of the motion generated by unsupervised methods, a semi-supervised motion style transfer method is proposed. The method employs two encoders to extract content and style features from content and style motions, respectively, and utilizes a decoder to fuse features and generate motions. To enhance generalization, a large-scale unlabeled motion dataset is used to augment the content motion dataset, and content preservation loss along with end-effector loss is applied to ensure the generated result resembles the input content motion. To maintain style consistency, the generated result is re-input into the style encoder to extract style features, and a triplet loss is calculated between the original style, the generated style, and another different style feature. Compared with methods such as Motion Puzzle on two public datasets, BFA and CMU, the proposed method significantly improves the MID values and user study results.

Authors

Publication Details

Journal
Journal of Computer-Aided Design & Computer Graphics
Published
2025-05-01
DOI
https://doi.org/10.3724/sp.j.1089.2023-00385
Citations
1
Primary Topic
Human Motion and Animation
Type
article
Field-Weighted Citation Impact
1.21
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article

Semi-Supervised Character Motion Style Transfer

Ruizhen Hu, Gengxin Liu, Ruikun Zheng
1 citations
Journal of Computer-Aided Design & Computer Graphics
Human Motion and Animation
1.21
article

Semi-Supervised Character Motion Style Transfer

Ruizhen Hu, Gengxin Liu, Ruikun Zheng
article en
1 citations

Abstract

To address the poor generalization of supervised style transfer methods to unseen content, and the style inconsistency and unnaturalness of the motion generated by unsupervised methods, a semi-supervised motion style transfer method is proposed. The method employs two encoders to extract content and style features from content and style motions, respectively, and utilizes a decoder to fuse features and generate motions. To enhance generalization, a large-scale unlabeled motion dataset is used to augment the content motion dataset, and content preservation loss along with end-effector loss is applied to ensure the generated result resembles the input content motion. To maintain style consistency, the generated result is re-input into the style encoder to extract style features, and a triplet loss is calculated between the original style, the generated style, and another different style feature. Compared with methods such as Motion Puzzle on two public datasets, BFA and CMU, the proposed method significantly improves the MID values and user study results.

Journal of Computer-Aided Design & Computer GraphicsVol. 37(5)
Openalex Percentile: Top 15%
Human Motion and Animation
1.21
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Semi-Supervised Character Motion Style Transfer — Ruizhen Hu, Gengxin Liu, et al. · Journal of Computer-Aided Design & Computer Graphics (2025) | TGRS Research Map | TGRS