WaveletGaussian: Wavelet-Domain Diffusion for Sparse-View 3D Gaussian Object Reconstruction

3D Gaussian Splatting (3DGS) has become a powerful representation for image-based object reconstruction, yet its performance drops sharply in sparse-view settings. Prior works address this limitation by employing diffusion models to repair corrupted renders, subsequently using them as pseudo references for later optimization. While effective, such approaches incur heavy computation from the diffusion fine-tuning and repair steps. We present WaveletGaussian, a framework for more efficient sparse-view 3D Gaussian object reconstruction. Our key idea is to shift diffusion into the wavelet domain: diffusion is applied only to the low-resolution LL subband, while high-frequency subbands are refined with a lightweight network. We further propose an efficient online random masking strategy to curate training pairs for diffusion fine-tuning, replacing the commonly used, but inefficient, leave-one-out strategy. Experiments across two benchmark datasets, Mip-NeRF 360 and OmniObject3D, show WaveletGaussian achieves competitive rendering quality while substantially reducing training time.

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Publication Details

Published
2026-04-21
DOI
https://doi.org/10.1109/icassp55912.2026.11460897
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
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article

WaveletGaussian: Wavelet-Domain Diffusion for Sparse-View 3D Gaussian Object Reconstruction

An Le, Runfa Li, Truong Thanh Nguyen, Hung Nguyen
Computer Graphics and Visualization Techniques
article

WaveletGaussian: Wavelet-Domain Diffusion for Sparse-View 3D Gaussian Object Reconstruction

An Le, Runfa Li, Truong Thanh Nguyen, Hung Nguyen
article en

Abstract

3D Gaussian Splatting (3DGS) has become a powerful representation for image-based object reconstruction, yet its performance drops sharply in sparse-view settings. Prior works address this limitation by employing diffusion models to repair corrupted renders, subsequently using them as pseudo references for later optimization. While effective, such approaches incur heavy computation from the diffusion fine-tuning and repair steps. We present WaveletGaussian, a framework for more efficient sparse-view 3D Gaussian object reconstruction. Our key idea is to shift diffusion into the wavelet domain: diffusion is applied only to the low-resolution LL subband, while high-frequency subbands are refined with a lightweight network. We further propose an efficient online random masking strategy to curate training pairs for diffusion fine-tuning, replacing the commonly used, but inefficient, leave-one-out strategy. Experiments across two benchmark datasets, Mip-NeRF 360 and OmniObject3D, show WaveletGaussian achieves competitive rendering quality while substantially reducing training time.

Digital Video (Italy) (IT)
Openalex Percentile: Top 98%
Computer Graphics and Visualization Techniques
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WaveletGaussian: Wavelet-Domain Diffusion for Sparse-View 3D Gaussian Object Reconstruction — An Le, Runfa Li, et al. · (2026) | TGRS Research Map | TGRS